Rust Server IndexCard catalogue of Rust servers

Holdings11,636 servers40,778 players88 fresh wipes

Call no.13630 Off the shelf · offline

My Server Name

Offline 202.208.65.243:28015 checked 18d ago

Subjects
Players now
1/ 500
0% full
7-day average
0
peak –
Rank
#13,630
top 62%
Last wipeWiped5 OCT2026 · 22d 10h ago
22d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct16 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.8 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
5 OCT 2026Mon 5 Oct, 15:09 UTC22d ago
1 – running 1
2 OCT 2026Fri 2 Oct, 06:12 UTC25d ago
1 – 3.4 days 0
1 OCT 2026Thu 1 Oct, 22:58 UTC FW26d ago
1 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 527 on average
270/ 300
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 331 on average
16/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 329 on average
34/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
117/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
45/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
50/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on My Server Name?

You will find no gather rate in the name of My Server Name. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Community; it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in use on My Server Name?

A procedural map, generated by the game, is what My Server Name runs.

Tags and filters

Which lists and filters on Rust Server Index is My Server Name filed under?

These lists on Rust Server Index take My Server Name: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for My Server Name?

These are the tags My Server Name publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp500 (Max players): The queue ceiling sits at 500; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Joining needs you on game protocol 2634; cs167231 (Build): It runs build 167231; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

What should you expect on My Server Name when wipe day comes?

Its recent wipes averaged 1 players at peak. The latest wipe peaked 0 hours in.

How often is My Server Name wiped, and on what schedule?

No next wipe can be predicted for My Server Name: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 22 days 10 hours.

Players and ranking

What position does My Server Name hold among Rust servers?

On player hours over seven days, My Server Name takes #13,630, within the top 62% of ranked servers.

Is My Server Name quiet or crowded?

At present My Server Name is offline; its last sighting was 18 days 21 hours ago.

Operator and status

What Rust version is My Server Name on?

Rust network protocol 2634 and build 167231 on Windows is what you will find on My Server Name. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of My Server Name?

As of now My Server Name is offline, with its last appearance 18 days 21 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 13 September 2026 it was first seen by Rust Server Index.

Which region is My Server Name in?

No region is published by My Server Name. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 202.208.65.243:28015.

Connecting

How can you connect to My Server Name?

Two ways in. Type client.connect 202.208.65.243:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp500
Max players The queue ceiling sits at 500.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Joining needs you on game protocol 2634.
cs167231
Build It runs build 167231.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.