【光头强PVE】原倍/突袭/死亡不掉
Online EA 202.189.5.26:28075 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers, top 88% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does 【光头强PVE】原倍/突袭/死亡不掉 run?
No gather rate appears in the name 【光头强PVE】原倍/突袭/死亡不掉. 8 players per group is the default limit. The server runs pve, no PvP fighting. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. Its own label is vanilla: no changed rates, kits or rules: this is the game Facepunch ships. VAC is on: Valve's anti-cheat is enabled.
What is the map on 【光头强PVE】原倍/突袭/死亡不掉?
Size 5,000, seed 1: the game generates the procedural map on 【光头强PVE】原倍/突袭/死亡不掉. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags
Where does 【光头强PVE】原倍/突袭/死亡不掉 appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take 【光头强PVE】原倍/突袭/死亡不掉: Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. It appears under the following filters on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
How should you read the tags listed for 【光头强PVE】原倍/突袭/死亡不掉?
These are the tags 【光头强PVE】原倍/突袭/死亡不掉 publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp150 (Max players): The queue ceiling sits at 150; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): Build on file: 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; EA (East Asia): Server browser region: East Asia. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
Which wipe timetable does 【光头强PVE】原倍/突袭/死亡不掉 follow?
the force wipe is the basis for the estimate of 【光头强PVE】原倍/突袭/死亡不掉's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its present world dates from 6 days 11 hours. Filed in its tags: a monthly wipe schedule.
Population
What position does 【光头强PVE】原倍/突袭/死亡不掉 hold among Rust servers?
Filed under rankings: #14,336 for 【光头强PVE】原倍/突袭/死亡不掉 on seven-day player hours, #492 in Asia, top 65% overall.
Is 【光头强PVE】原倍/突袭/死亡不掉 quiet or crowded?
Filed under live counts: 【光头强PVE】原倍/突袭/死亡不掉, 0 players on 150 slots at present. Filed under seven-day figures: an average of 0 players and a peak of 1.
Server facts
What version does 【光头强PVE】原倍/突袭/死亡不掉 use?
Rust network protocol 2634 and build 167781 on Windows is what you will find on 【光头强PVE】原倍/突袭/死亡不掉. Steam keeps your game updated, but the protocol must match for you to join.
How reliable is 【光头强PVE】原倍/突袭/死亡不掉, and is it online now?
Right now 【光头强PVE】原倍/突袭/死亡不掉 is up and running. About 6 days 9 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 5 full days came to 100%, 120 hours out of 120. The earliest sighting at Rust Server Index is 22 October 2026.
How well does 【光头强PVE】原倍/突袭/死亡不掉 perform?
The last 48 hours give an average of 59 server fps and a floor of 48. Buildings, deployables and everything else in the world came to as many as 143,316 entities. Up to 5,026 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.
Which region is 【光头强PVE】原倍/突袭/死亡不掉 in?
The EA tag places 【光头强PVE】原倍/突袭/死亡不掉, by its own listing, in Asia. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 202.189.5.26:28075.
How to join
What is the way onto 【光头强PVE】原倍/突袭/死亡不掉?
Two ways in. Type client.connect 202.189.5.26:28075 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp150,ptrak,$r?,v2634,^m,^v,EA,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp150
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^p
Mods and access
^o
^z
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.