Test Server - Dont enter
Offline 201.254.79.106:28015 checked 1h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
- usual gap
- 4.6 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
Coming wipes
- in 7d 14hThu 5 Nov, 19:00 UTCFW
- in 35d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
28 OCT 2026Wed 28 Oct, 13:36 UTC14h ago |
– | – | running | 2 |
23 OCT 2026Fri 23 Oct, 23:38 UTC5d ago |
2 | held half | 4.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on Test Server - Dont enter?
You will find no gather rate in the name of Test Server - Dont enter. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on Test Server - Dont enter?
A procedural map, generated by the game, is what Test Server - Dont enter runs.
Tags
Where does Test Server - Dont enter appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include Test Server - Dont enter are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
How should you read the tags listed for Test Server - Dont enter?
These are the tags Test Server - Dont enter publishes; the game's server browser reads this list: gmvanilla (Game mode): Unmodified survival rules; mp3 (Max players): 3 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
What happens on wipe day at Test Server - Dont enter?
The average peak across its recent wipes is 2 players. 1 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 100% of its recent wipes.
How often is Test Server - Dont enter wiped, and on what schedule?
One wipe a month is all Test Server - Dont enter runs, and it comes with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. 14 hours is when its current world was made. Filed in its tags: a monthly wipe schedule.
Players and ranking
Where does Test Server - Dont enter sit in the rankings?
On player hours over seven days, Test Server - Dont enter takes #4,420, within the top 20% of ranked servers.
What does the player count on Test Server - Dont enter look like?
At present Test Server - Dont enter is offline; its last sighting was 1 hours ago. The seven-day average is 1 players; the peak reached 2. The busiest point in the last 48 hours was 14:00 UTC, averaging 1 players.
Operator and status
What version does Test Server - Dont enter use?
Rust network protocol 2635 and build 168909 on Windows is what you will find on Test Server - Dont enter. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of Test Server - Dont enter?
As of now Test Server - Dont enter is offline, with its last appearance 1 hours ago. It was up 52 of 168 hours across the last 7 full days, or 31% of the time. The earliest sighting at Rust Server Index is 17 October 2026.
Where in the world is Test Server - Dont enter hosted?
Test Server - Dont enter gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 201.254.79.106:28015.
Connecting
What is the way onto Test Server - Dont enter?
If you would rather use the console, press F1 in Rust and enter client.connect 201.254.79.106:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp3,ptrak,$r?,v2635,^z,^y,^m,gmvanilla,cs168909,ts8
Game
gmvanilla
mp3
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.