Rust
Offline 200.5.55.79:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On Rust, which rules and settings apply?
You will find no gather rate in the name of Rust. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. It is listed under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
What is the map on Rust?
A procedural map, generated by the game, is what Rust runs.
Lists and filters
On Rust Server Index, which lists and filters carry Rust?
These lists on Rust Server Index take Rust: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags listed for Rust?
The server's own tags are listed here, and the game's server browser reads them: Rust gives gmrust (Game mode): Rust survival, as standard; mp5 (Max players): The queue ceiling sits at 5; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166652 (Build): Build on file: 166652; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
How often is Rust wiped, and on what schedule?
Rust's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 21 days 22 hours.
Population
How is Rust ranked compared with the rest?
Filed under rankings: #13,452 for Rust on seven-day player hours, top 62% overall.
What does the player count on Rust look like?
At present Rust is offline; its last sighting was 13 days ago.
Operator and status
What version does Rust use?
Rust network protocol 2634 and build 166652, on Windows, is what Rust runs. Steam keeps your game updated, but the protocol must match for you to join.
How reliable is Rust, and is it online now?
Last seen 13 days ago, Rust is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 16 October 2026 it was first seen by Rust Server Index.
Which region is Rust in?
Rust gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 200.5.55.79:28015.
Joining the server
How can you connect to Rust?
Enter client.connect 200.5.55.79:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp5
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.