Rust Server IndexCard catalogue of Rust servers

Holdings11,790 servers66,598 players126 fresh wipes

Call no.15339 Off the shelf · offline

Takaro Dev

Offline 20.169.53.49:28015 checked 2d ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,339
top 69%
Last wipeWiped26 OCT2026 · 2d 20h ago
2d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average
484/ 575
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
299/ 400
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average
41/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average
34/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average
83/ 150
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average
107/ 200
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on Takaro Dev?

The name of Takaro Dev does not state a gather rate. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is disabled.

What is the map on Takaro Dev?

Takaro Dev runs a procedural map, which the game generates.

Tags

Where does Takaro Dev appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take Takaro Dev: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What is meant by the tags on Takaro Dev?

The server's own tags are listed here, and the game's server browser reads them: Takaro Dev gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): Player cap: 10; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

Which wipe timetable does Takaro Dev follow?

The record holds too few of Takaro Dev's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 2 days 20 hours.

Population

What position does Takaro Dev hold among Rust servers?

On player hours over seven days, Takaro Dev takes #15,339, within the top 69% of ranked servers.

Is Takaro Dev quiet or crowded?

The last check found Takaro Dev offline, last seen 2 days 20 hours ago. Filed under seven-day average: 0 players.

Server facts

What Rust version is Takaro Dev on?

Rust network protocol 2635 and build 168909 on Linux is what you will find on Takaro Dev. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Takaro Dev, and is it online now?

The server is down at this moment; the last sighting of Takaro Dev was 2 days 20 hours ago. Uptime for the last 1 full day came to 0%, 0 hours out of 24. It was first recorded by Rust Server Index on 26 October 2026.

Where in the world is Takaro Dev hosted?

There is no region on record for Takaro Dev; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 20.169.53.49:28015.

Joining the server

What is the way onto Takaro Dev?

Two ways in. Type client.connect 20.169.53.49:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players Player cap: 10.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.