Tin & Blood
Offline 2.84.252.72:35005 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On Tin & Blood, which rules and settings apply?
No gather rate appears in the name Tin & Blood. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Community; it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the map on Tin & Blood?
A procedural map, generated by the game, is what Tin & Blood runs.
Tags and filters
Which lists and filters on Rust Server Index is Tin & Blood filed under?
These lists on Rust Server Index take Tin & Blood: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags listed for Tin & Blood?
These are the tags Tin & Blood publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Joining needs you on game protocol 2633; cs165217 (Build): The game build here is 165217; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
How often is Tin & Blood wiped, and on what schedule?
Tin & Blood's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 46 days 15 hours is when its current world was made.
Player counts
How is Tin & Blood ranked compared with the rest?
The seven-day player-hours ranking places Tin & Blood at #15,643, among the top 71% of ranked servers.
Is Tin & Blood quiet or crowded?
Filed under offline: Tin & Blood, last seen 34 days 2 hours ago.
Server details
What Rust version is Tin & Blood on?
Rust network protocol 2633 and build 165217 on Linux is what you will find on Tin & Blood. To join you need the same protocol; Steam handles the update.
Is Tin & Blood reachable, and does it stay up?
The server is down at this moment; the last sighting of Tin & Blood was 34 days 2 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 24 September 2026.
What is the location of Tin & Blood?
Tin & Blood gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 2.84.252.72:35005.
How to join
What is the way onto Tin & Blood?
Two ways in. Type client.connect 2.84.252.72:35005 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp100
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.