Tin & Blood
Offline 2.84.251.87:35005 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does Tin & Blood run?
You will find no gather rate in the name of Tin & Blood. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.
Which map is in use on Tin & Blood?
Tin & Blood runs a procedural map, which the game generates.
Tags and filters
Where does Tin & Blood appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include Tin & Blood are Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by the tags on Tin & Blood?
The server's own tags are listed here, and the game's server browser reads them: Tin & Blood gives gmrust (Game mode): Rust survival, as standard; mp100 (Max players): The queue ceiling sits at 100; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Your client must run protocol 2633 to connect; cs165217 (Build): The game build here is 165217; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
Which wipe timetable does Tin & Blood follow?
Tin & Blood's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 47 days 10 hours is when its current world was made.
Players and ranking
How is Tin & Blood ranked compared with the rest?
On player hours over seven days, Tin & Blood takes #15,643, within the top 71% of ranked servers.
How many players are on Tin & Blood at the moment?
At present Tin & Blood is offline; its last sighting was 34 days 21 hours ago.
Operator and status
What Rust version is Tin & Blood on?
Rust network protocol 2633 and build 165217, on Linux, is what Tin & Blood runs. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of Tin & Blood?
The server is down at this moment; the last sighting of Tin & Blood was 34 days 21 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The earliest sighting at Rust Server Index is 24 September 2026.
Which region is Tin & Blood in?
Tin & Blood gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 2.84.251.87:35005.
Joining the server
How can you connect to Tin & Blood?
Enter client.connect 2.84.251.87:35005 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp100
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.