TEST
Offline 2.63.25.148:28015 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on TEST?
You will find no gather rate in the name of TEST. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the map on TEST?
Generated by the game, the map is procedural on TEST.
Tags and filters
On Rust Server Index, which lists and filters carry TEST?
Filed under these Rust Server Index lists is TEST: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which tags are attached to TEST, and what do they stand for?
Filed under these tags, as published by TEST and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): Joining needs you on game protocol 2633; cs163794 (Build): It runs build 163794; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
When does TEST wipe?
TEST's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 41 days 19 hours.
Players and ranking
Where does TEST sit in the rankings?
On player hours over seven days, TEST takes #13,352, within the top – of ranked servers.
How many players are on TEST at the moment?
At present TEST is offline; its last sighting was 41 days 17 hours ago.
Server details
What version does TEST use?
Rust network protocol 2633 and build 163794 on Windows is what you will find on TEST. Steam keeps your game updated, but the protocol must match for you to join.
What is the uptime and current status of TEST?
As of now TEST is offline, with its last appearance 41 days 17 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 16 September 2026.
Which region is TEST in?
No region is published by TEST. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 2.63.25.148:28015.
Joining the server
What is the way onto TEST?
Enter client.connect 2.63.25.148:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp10
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.