Rust Server IndexCard catalogue of Rust servers

Holdings11,840 servers88,651 players171 fresh wipes

Call no.15948 Off the shelf · offline

Staging Dev Server

Offline 2.31.13.204:28015 checked 21d ago

Subjects
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,948
top 72%
Last wipeWiped7 OCT2026 · 21d 5h ago
21d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 547 on average
629/ 725
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
478/ 525
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 303 on average
62/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 303 on average
43/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 268 on average
143/ 225
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 261 on average
260/ 250
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does Staging Dev Server run?

You will find no gather rate in the name of Staging Dev Server. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Filed under Community in the server browser, it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on Staging Dev Server?

Generated by the game, the map is procedural on Staging Dev Server.

Tags and filters

Which lists and filters on Rust Server Index is Staging Dev Server filed under?

The Rust Server Index lists that include Staging Dev Server are Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for Staging Dev Server?

Filed under these tags, as published by Staging Dev Server and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167067 (Build): Build on file: 167067; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

When does Staging Dev Server wipe?

The record holds too few of Staging Dev Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 21 days 5 hours.

Population

Where does Staging Dev Server sit in the rankings?

The seven-day player-hours ranking places Staging Dev Server at #15,948, among the top 72% of ranked servers.

What does the player count on Staging Dev Server look like?

Filed under offline: Staging Dev Server, last seen 21 days 5 hours ago.

Operator and status

Which Rust build is Staging Dev Server running?

Rust network protocol 2634 and build 167067 on Linux is what you will find on Staging Dev Server. To join you need the same protocol; Steam handles the update.

Is Staging Dev Server reachable, and does it stay up?

The server is down at this moment; the last sighting of Staging Dev Server was 21 days 5 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 7 October 2026.

What is the location of Staging Dev Server?

There is no region on record for Staging Dev Server; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 2.31.13.204:28015.

How to join

What is the way onto Staging Dev Server?

Two ways in. Type client.connect 2.31.13.204:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167067,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players The queue ceiling sits at 50.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167067
Build Build on file: 167067.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.