Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players90 fresh wipes

Call no.2X15426 Off the shelf · offline

WORLDRUST x2 | TEST

Offline 2.26.85.194:28015 checked 1d ago

Subjects 1. 2x
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,426
top 69%
Last wipeWiped27 OCT2026 · 1d 13h ago
1d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeakWipe
0123405:0006:00Wiped Tue 27 Oct, 05:30 UTCWIPE

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU2X
Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipEU · no group limit · 2x · 70 on average
71/ 100
2X
Atlas - 2X Monthly | JUST WIPED 28.10no group limit · 2x · 65 on average
61/ 100
2X
MIRAGE RUST | Weekly 2x | 28.10no group limit · 2x · 64 on average
84/ 100
2X
RustSide Solo/Duo/Trio 2x | JUST FULLWIPED 28.10no group limit · 2x · 60 on average
68/ 100
EU2X
[EU] Stevious 2x Main | Vanilla | 28.10EU · no group limit · 2x · 55 on average
42/ 100
2X
Survivors.gg [ 2x Vanilla ] | JUST WIPED 28.10no group limit · 2x · 50 on average
53/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does WORLDRUST x2 | TEST run?

By its name, WORLDRUST x2 | TEST gathers at 2x. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

What is the map on WORLDRUST x2 | TEST?

Generated by the game, the procedural map of WORLDRUST x2 | TEST has size 1,000 and seed 1337. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags

On Rust Server Index, which lists and filters carry WORLDRUST x2 | TEST?

Filed under these Rust Server Index lists is WORLDRUST x2 | TEST: Rust servers filed under 2x gather rate and Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 2x.

What is meant by the tags on WORLDRUST x2 | TEST?

These are the tags WORLDRUST x2 | TEST publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): Player cap: 50; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

How often is WORLDRUST x2 | TEST wiped, and on what schedule?

WORLDRUST x2 | TEST's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 37 hours is when its current world was made.

Players and ranking

How is WORLDRUST x2 | TEST ranked compared with the rest?

Filed under rankings: #15,426 for WORLDRUST x2 | TEST on seven-day player hours, top 69% overall.

What does the player count on WORLDRUST x2 | TEST look like?

At present WORLDRUST x2 | TEST is offline; its last sighting was 36 hours ago. Averaged over the last seven days, the count is 0 players.

Operator and status

What version does WORLDRUST x2 | TEST use?

Rust network protocol 2635 and build 168909, on Linux, is what WORLDRUST x2 | TEST runs. The protocol must match before you can join, and Steam takes care of updating it.

Is WORLDRUST x2 | TEST reachable, and does it stay up?

Last seen 36 hours ago, WORLDRUST x2 | TEST is offline right now. About 36 minutes ago, by its own uptime figure, is when it last restarted. On 27 October 2026 it was first seen by Rust Server Index.

How well does WORLDRUST x2 | TEST perform?

The last 48 hours give an average of 220 server fps and a floor of 220. Buildings, deployables and everything else in the world came to as many as 1,939 entities. Memory use reached as much as 500 MB. A climbing entity count and low fps are felt by players as lag.

Where in the world is WORLDRUST x2 | TEST hosted?

No region is published by WORLDRUST x2 | TEST. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 2.26.85.194:28015.

How to join

What is the way onto WORLDRUST x2 | TEST?

If you would rather use the console, press F1 in Rust and enter client.connect 2.26.85.194:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players Player cap: 50.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.