Test
Offline 2.213.2.148:28015 checked 39d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on Test?
The name of Test does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Community; it is a community server. The server has VAC, Valve's anti-cheat, turned on.
What is the map on Test?
Generated by the game, the map is procedural on Test.
Tags and filters
Which lists and filters on Rust Server Index is Test filed under?
These lists on Rust Server Index take Test: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags listed for Test?
Filed under these tags, as published by Test and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp500 (Max players): 500 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Joining needs you on game protocol 2633; cs164530 (Build): It runs build 164530; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
How often is Test wiped, and on what schedule?
Its rhythm is not yet clear, since the record holds too few of Test's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 39 days 5 hours is when its current world was made.
Player counts
What position does Test hold among Rust servers?
Filed under rankings: #15,441 for Test on seven-day player hours, top – overall.
Is Test quiet or crowded?
The last check found Test offline, last seen 39 days 1 hours ago.
Server facts
What Rust version is Test on?
Rust network protocol 2633 and build 164530 on Windows is what you will find on Test. To join you need the same protocol; Steam handles the update.
How reliable is Test, and is it online now?
Last seen 39 days 1 hours ago, Test is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 19 September 2026.
Which region is Test in?
There is no region on record for Test; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 2.213.2.148:28015.
Joining the server
What steps lead onto Test?
Enter client.connect 2.213.2.148:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp500,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp500
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.