Rust Server IndexCard catalogue of Rust servers

Holdings11,720 servers57,954 players174 fresh wipes

Call no.16503 Off the shelf · offline

typical TESTT

Offline 199.30.67.224:30000 checked 33d ago

Subjects
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#16,503
top 71%
Last wipeWiped24 SEP2026 · 35d 6h ago
35d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep27 Sep29 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average
421/ 400
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
339/ 350
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
34/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
29/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
51/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average
145/ 200
Reference desk

Quick answers

From the figures on this page.

Map and rules

On typical TESTT, which rules and settings apply?

No gather rate appears in the name typical TESTT. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Community; it is a community server. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on typical TESTT?

A procedural map, generated by the game, is what typical TESTT runs.

Tags and filters

Which lists and filters on Rust Server Index is typical TESTT filed under?

These lists on Rust Server Index take typical TESTT: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on typical TESTT?

These are the tags typical TESTT publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp40 (Max players): Player cap: 40; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Joining needs you on game protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

How often is typical TESTT wiped, and on what schedule?

typical TESTT's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 35 days 6 hours is when its current world was made.

Player counts

What position does typical TESTT hold among Rust servers?

On player hours over seven days, typical TESTT takes #16,503, within the top 71% of ranked servers.

Is typical TESTT quiet or crowded?

Filed under offline: typical TESTT, last seen 33 days 13 hours ago.

Operator and status

What version does typical TESTT use?

Rust network protocol 2633 and build 165217 on Linux is what you will find on typical TESTT. Steam keeps your game updated, but the protocol must match for you to join.

Is typical TESTT reachable, and does it stay up?

The server is down at this moment; the last sighting of typical TESTT was 33 days 13 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 24 September 2026 it was first seen by Rust Server Index.

Where in the world is typical TESTT hosted?

There is no region on record for typical TESTT; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 199.30.67.224:30000.

Joining the server

How can you connect to typical TESTT?

If you would rather use the console, press F1 in Rust and enter client.connect 199.30.67.224:30000. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp40
Max players Player cap: 40.
ts8
Group limit The team limit is 8, as in the standard game.
v2633
Protocol Joining needs you on game protocol 2633.
cs165217
Build It runs build 165217.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.