Rust Server IndexCard catalogue of Rust servers

Holdings11,824 servers75,694 players230 fresh wipes

Call no.15335 On the shelf · online

Valhalla

Online 198.89.99.234:28734 checked 9m ago

Subjects
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,335
top 69%
Last wipeWiped8 OCT2026 · 21d 2h ago
21d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123415:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.3 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Thu 8 OctMon 5 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
8 OCT 2026Thu 8 Oct, 09:42 UTC21d ago
3 – running 0
5 OCT 2026Mon 5 Oct, 05:53 UTC24d ago
1 halved by day 1 3.2 days 1
1 OCT 2026Thu 1 Oct, 20:26 UTC FW27d ago
4 halved by day 2 3.4 days 0
1 OCT 2026Thu 1 Oct, 07:18 UTC28d ago
4 – 0.5 days 1
25 SEP 2026Fri 25 Sep, 01:34 UTC34d ago
1 halved by day 1 6.2 days 0
24 SEP 2026Thu 24 Sep, 05:54 UTC35d ago
1 – 0.8 days 0
19 SEP 2026Sat 19 Sep, 05:19 UTC40d ago
0 – 5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
539/ 625
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
423/ 450
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average
119/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
56/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average
125/ 250
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average
243/ 225
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Valhalla, which rules and settings apply?

The name of Valhalla does not state a gather rate. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Community; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on Valhalla?

A procedural map, generated by the game, is what Valhalla runs.

Tags

Which lists and filters on Rust Server Index is Valhalla filed under?

Filed under these Rust Server Index lists is Valhalla: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for Valhalla?

These are the tags Valhalla publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): Player cap: 100; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What happens on wipe day at Valhalla?

At their busiest, its recent wipes drew 3 players on average. 1 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 1.

How often is Valhalla wiped, and on what schedule?

There is no next wipe to predict for Valhalla, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 21 days 2 hours is when its current world was made.

Population

Where does Valhalla sit in the rankings?

The seven-day player-hours ranking places Valhalla at #15,335, among the top 69% of ranked servers.

Is Valhalla quiet or crowded?

The live count for Valhalla stands at 0 players, out of 100 slots. Averaged over the last seven days, the count is 0 players.

Server details

What version does Valhalla use?

Rust network protocol 2635 and build 168909 on Linux is what you will find on Valhalla. The protocol must match before you can join, and Steam takes care of updating it.

Is Valhalla reachable, and does it stay up?

Right now Valhalla is up and running. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. On 13 September 2026 it was first seen by Rust Server Index.

Which region is Valhalla in?

There is no region on record for Valhalla; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 198.89.99.234:28734.

How to join

What steps lead onto Valhalla?

Two ways in. Type client.connect 198.89.99.234:28734 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp100
Max players Player cap: 100.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.