Rust Server IndexCard catalogue of Rust servers

Holdings11,814 servers69,594 players187 fresh wipes

Call no.13296 Off the shelf · offline

Detroit: Irreparable Damage|NPCs|RaidableBases

Offline 198.73.57.77:28015 checked 16d ago

Subjects 1. monthly wipes 2. vanilla3. modded4. oxide
Players now
1/ 100
1% full
7-day average
0
peak –
Rank
#13,296
top 61%
Last wipeWiped2 OCT2026 · 26d 18h ago
26d ago · monthly schedule
Next wipe
7d 5h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

usual gap
13 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 4

Coming wipes

  1. in 7d 5hThu 5 Nov, 19:00 UTCFW
  2. in 35d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 18:16 UTC26d ago
1 – running 0
19 SEP 2026Sat 19 Sep, 19:25 UTC39d ago
1 halved by day 4 13 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
75/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
27/ 1000
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average
251/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 73 on average
107/ 1000
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average
16/ 1000
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 66 on average
404/ 1000
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does Detroit: Irreparable Damage|NPCs|RaidableBases run?

No gather rate appears in the name Detroit: Irreparable Damage|NPCs|RaidableBases. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. The server describes itself as vanilla: filed under vanilla: Facepunch's game, unaltered. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Detroit: Irreparable Damage|NPCs|RaidableBases?

Detroit: Irreparable Damage|NPCs|RaidableBases runs a procedural map of size 4,000 with seed 1337, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map. Filed under map name: Custom Map.

Tags

Which lists and filters on Rust Server Index is Detroit: Irreparable Damage|NPCs|RaidableBases filed under?

These lists on Rust Server Index take Detroit: Irreparable Damage|NPCs|RaidableBases: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What is meant by the tags on Detroit: Irreparable Damage|NPCs|RaidableBases?

The server's own tags are listed here, and the game's server browser reads them: Detroit: Irreparable Damage|NPCs|RaidableBases gives gmrust (Game mode): Rust survival, as standard; mp100 (Max players): The queue ceiling sits at 100; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167584 (Build): It runs build 167584; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What should you expect on Detroit: Irreparable Damage|NPCs|RaidableBases when wipe day comes?

Its recent wipes averaged 1 players at peak. The latest wipe peaked 2 hours in. The crowd held above half the peak until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 4.

How often is Detroit: Irreparable Damage|NPCs|RaidableBases wiped, and on what schedule?

With the force wipe, Detroit: Irreparable Damage|NPCs|RaidableBases wipes once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 26 days 18 hours is when its current world was made. Its tags state a wipe schedule of once a month.

Population

How is Detroit: Irreparable Damage|NPCs|RaidableBases ranked compared with the rest?

The seven-day player-hours ranking places Detroit: Irreparable Damage|NPCs|RaidableBases at #13,296, among the top 61% of ranked servers.

What does the player count on Detroit: Irreparable Damage|NPCs|RaidableBases look like?

At present Detroit: Irreparable Damage|NPCs|RaidableBases is offline; its last sighting was 16 days 15 hours ago.

Server details

What version does Detroit: Irreparable Damage|NPCs|RaidableBases use?

Rust network protocol 2634 and build 167584, on Windows, is what Detroit: Irreparable Damage|NPCs|RaidableBases runs. Steam keeps your game updated, but the protocol must match for you to join.

Is Detroit: Irreparable Damage|NPCs|RaidableBases reachable, and does it stay up?

Last seen 16 days 15 hours ago, Detroit: Irreparable Damage|NPCs|RaidableBases is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.

Where in the world is Detroit: Irreparable Damage|NPCs|RaidableBases hosted?

Detroit: Irreparable Damage|NPCs|RaidableBases gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 198.73.57.77:28015.

How to join

What steps lead onto Detroit: Irreparable Damage|NPCs|RaidableBases?

Two ways in. Type client.connect 198.73.57.77:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^m,^v,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp100
Max players The queue ceiling sits at 100.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167584
Build It runs build 167584.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly It wipes monthly with the force wipe from Facepunch.

Difficulty

^v
Vanilla Filed under vanilla: Facepunch's game, unaltered.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.