Rust Server IndexCard catalogue of Rust servers

Holdings11,762 servers65,727 players193 fresh wipes

Call no.NA2988 On the shelf · online

The Maine II

Online NA 198.73.57.150:28035 checked 6m ago

Subjects 1. monthly wipes 2. vanilla3. oxide4. premium
Players now
1/ 100
1% full
7-day average
1
peak 7
Rank
#2,988
top 13% · #499 in NA
Last wipeWiped1 OCT2026 · 27d 18h ago
27d ago · monthly schedule
Next wipe
7d 6h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123413:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers, top 27% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

wipe-day peak
10players, last three wipes

Coming wipes

  1. in 7d 6hThu 5 Nov, 19:00 UTCFW
  2. in 35d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 5 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 17:48 UTC FW27d ago
10 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLYNA · groups of 50+ · monthly · 59 on average
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Rusticated.com - US Premium LongNA · groups of 16+ · monthly · 33 on average
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Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does The Maine II run?

No gather rate appears in the name The Maine II. The group limit is 12 players. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. Filed under plugins: Oxide. The server describes itself as vanilla: filed under vanilla: Facepunch's game, unaltered. Entry is limited to players with Rust's premium status. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on The Maine II?

Generated by the game, the procedural map of The Maine II has size 4,250 and seed 1484130. From this page you can view the map on RustMaps; the same size and seed give the same map.

Lists and filters

Where does The Maine II appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include The Maine II are Community Rust servers, indexed, North American Rust servers and Vanilla Rust servers. These filters on the server list bring it up: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags are attached to The Maine II, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: The Maine II gives gmrust (Game mode): Rust survival, as standard; mp100 (Max players): Player cap: 100; ts12 (Group limit): 12 is the largest team allowed; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^q (Premium): Entry is limited to players with Rust's premium status; ^o (Oxide): Plugins run through Oxide (uMod); NA (North America): The browser files it under North America. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What happens on wipe day at The Maine II?

The average peak across its recent wipes is 10 players. 5 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does The Maine II follow?

With the force wipe, The Maine II wipes once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. 27 days 18 hours is when its current world was made. Its tags state a wipe schedule of once a month.

Population

How is The Maine II ranked compared with the rest?

The seven-day player-hours ranking places The Maine II at #2,988 and #499 in North America, among the top 13% of ranked servers.

Is The Maine II quiet or crowded?

Filed under live counts: The Maine II, 1 players on 100 slots at present. Filed under seven-day figures: an average of 1 players and a peak of 7. Filed under busiest hour: 23:00 UTC in the last 48 hours, averaging 2 players.

Operator and status

What version does The Maine II use?

Rust network protocol 2635 and build 168909 on Windows is what you will find on The Maine II. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of The Maine II?

You will find The Maine II online as of now. About 2 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 99%, 167 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.

Is the performance on The Maine II good?

The last 48 hours give an average of 109 server fps and a floor of 88. The entity count reached 121,039, covering buildings, deployables and all else in the world. The peak memory figure stood at 4,272 MB. What players feel as lag is low fps together with a rising entity count.

Where in the world is The Maine II hosted?

The Maine II gives North America as its location and the tag NA. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 198.73.57.150:28035.

Joining the server

What is the way onto The Maine II?

Two ways in. Type client.connect 198.73.57.150:28035 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Entry is limited to players with Rust's premium status. https://discord.com/invite/wSz2Pa9 is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,^q,ts12,^o

Game

gmrust
Game mode Rust survival, as standard.
mp100
Max players Player cap: 100.
ts12
Group limit 12 is the largest team allowed.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Wipe schedule

^m
Monthly A monthly cycle: wipes fall with Facepunch's force wipe.

Difficulty

^v
Vanilla Filed under vanilla: Facepunch's game, unaltered.

Mods and access

^q
Premium Entry is limited to players with Rust's premium status.
^o
Oxide Plugins run through Oxide (uMod).

Region

NA
North America The browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.