RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |
Online 198.73.57.139:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |, which rules and settings apply?
Filed under gather rates: 2x, as the name of RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | states. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.
What is the map on RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |?
RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | runs a procedural map of size 4,500 with seed 745154340, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags
Where does RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | are Rust servers filed under 2x gather rate and Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
How should you read the tags listed for RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |?
Filed under these tags, as published by RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): The queue ceiling sits at 100; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
Which wipe timetable does RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | follow?
RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |'s rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 28 days.
Population
How is RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | ranked compared with the rest?
Filed under rankings: #5,834 for RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | on seven-day player hours, top 26% overall.
What does the player count on RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | look like?
Filed under live counts: RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |, 0 players on 100 slots at present. Filed under seven-day figures: an average of 0 players and a peak of 2. Filed under busiest hour: 14:00 UTC in the last 48 hours, averaging 1 players.
Operator and status
What Rust version is RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | on?
Rust network protocol 2635 and build 168909 on Windows is what you will find on RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |. To join you need the same protocol; Steam handles the update.
How reliable is RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |, and is it online now?
You will find RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | online as of now. About 36 hours ago, by its own uptime figure, is when it last restarted. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. On 4 October 2026 it was first seen by Rust Server Index.
What is performance like on RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |?
Averaged over the last 48 hours, server fps was 95, with a low of 50. Buildings, deployables and everything else in the world came to as many as 130,987 entities. Memory use reached as much as 4,943 MB. A climbing entity count and low fps are felt by players as lag.
Where in the world is RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | hosted?
No region is published by RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 198.73.57.139:28015.
Connecting
What is the way onto RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |?
Enter client.connect 198.73.57.139:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. The website can be found at https://discord.com/invite/kGFAR6Fu7f.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.