Rust Server IndexCard catalogue of Rust servers

Holdings11,611 servers36,787 players75 fresh wipes

Call no.15339 On the shelf · online

LinuxGSM

Online 198.44.49.134:28015 checked 12m ago

Subjects
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,339
top 69%
Last wipeWiped15 OCT2026 · 13d 12h ago
13d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123408:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.6 daysbetween real wipes
on rhythm
20%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
80%else halves by day 2

The first 48 hours of its last wipes

Thu 15 OctMon 12 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
15 OCT 2026Thu 15 Oct, 19:08 UTC13d ago
1 – running 0
12 OCT 2026Mon 12 Oct, 03:33 UTC17d ago
1 halved by day 2 3.6 days 0
4 OCT 2026Sun 4 Oct, 06:28 UTC25d ago
1 held half 7.9 days 0
1 OCT 2026Thu 1 Oct, 18:21 UTC FW27d ago
1 held half 2.5 days 0
27 SEP 2026Sun 27 Sep, 05:14 UTC32d ago
1 held half 4.5 days 0
24 SEP 2026Thu 24 Sep, 05:18 UTC35d ago
1 held half 3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average
226/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
196/ 225
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
20/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average
17/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
20/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average
100/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

On LinuxGSM, which rules and settings apply?

No gather rate appears in the name LinuxGSM. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on LinuxGSM?

A procedural map, generated by the game, is what LinuxGSM runs.

Lists and filters

On Rust Server Index, which lists and filters carry LinuxGSM?

The Rust Server Index lists that include LinuxGSM are Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by the tags on LinuxGSM?

The server's own tags are listed here, and the game's server browser reads them: LinuxGSM gives gmvanilla (Game mode): Unmodified survival rules; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): Build on file: 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

How does a wipe day run on LinuxGSM?

At their busiest, its recent wipes drew 1 players on average. 7 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 80% of the time. By day 2 the crowd had fallen below half when it didn't hold.

Which wipe timetable does LinuxGSM follow?

No next wipe can be predicted for LinuxGSM: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 13 days 12 hours.

Population

What position does LinuxGSM hold among Rust servers?

On player hours over seven days, LinuxGSM takes #15,339, within the top 69% of ranked servers.

What does the player count on LinuxGSM look like?

LinuxGSM is currently showing 0 players on 50 slots. 0 players is the average over the past seven days.

Server details

What version does LinuxGSM use?

Rust network protocol 2634 and build 167781 on Linux is what you will find on LinuxGSM. The protocol must match before you can join, and Steam takes care of updating it.

Is LinuxGSM reachable, and does it stay up?

The server is live at this moment: LinuxGSM. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

Where in the world is LinuxGSM hosted?

There is no region on record for LinuxGSM; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 198.44.49.134:28015.

Joining the server

What is the way onto LinuxGSM?

Two ways in. Type client.connect 198.44.49.134:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Unmodified survival rules.
mp50
Max players The queue ceiling sits at 50.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167781
Build Build on file: 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.