Rust Server IndexCard catalogue of Rust servers

Holdings11,892 servers102,455 players459 fresh wipes

Call no.7339 On the shelf · online

PvE | Scarce Loot | Survival

Online 198.37.123.150:10010 checked 11m ago

Subjects 1. vanilla2. pve
Players now
0/ 65
0% full
7-day average
0
peak 2
Rank
#7,339
top 33%
Last wipeWiped1 OCT2026 · 28d 1h ago
28d ago · no schedule published
Next wipe
6d 23h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

025507510020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

wipe-day peak
3players, last three wipes

Coming wipes

  1. in 6d 23hThu 5 Nov, 19:00 UTCFW
  2. in 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 17:49 UTC FW28d ago
3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 55 on average
31/ 200
EU
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 31 on average
39/ 200
NA
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average
19/ 200
8/ 150
EA
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average
11/ 200
EA
JP RustPvE kokuu Server No kill No raid beeginnerEA · groups of 8+ · monthly · 15 on average
5/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does PvE | Scarce Loot | Survival run?

The name of PvE | Scarce Loot | Survival does not state a gather rate. The group limit is 8 players, the game's default. Filed under pve, no PvP fighting. Filed under Community in the server browser, it is a community server. The server describes itself as vanilla: rates, kits and rules are untouched, so it plays as Facepunch made it. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on PvE | Scarce Loot | Survival?

Size 4,000, seed 1689461302: the game generates the procedural map on PvE | Scarce Loot | Survival. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry PvE | Scarce Loot | Survival?

These lists on Rust Server Index take PvE | Scarce Loot | Survival: Community Rust servers, indexed, Rust PvE servers, filed A to Z and Vanilla Rust servers. Filed under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more.

How should you read the tags listed for PvE | Scarce Loot | Survival?

The server's own tags are listed here, and the game's server browser reads them: PvE | Scarce Loot | Survival gives gmrust (Game mode): Rust survival, as standard; mp65 (Max players): Player cap: 65; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^p (PvE): Player against player combat is off; the world supplies the danger. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

What should you expect on PvE | Scarce Loot | Survival when wipe day comes?

The average peak across its recent wipes is 3 players. The latest wipe peaked 28 hours in.

Which wipe timetable does PvE | Scarce Loot | Survival follow?

The only wipe on PvE | Scarce Loot | Survival is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its present world dates from 28 days 1 hours.

Player counts

How is PvE | Scarce Loot | Survival ranked compared with the rest?

On player hours over seven days, PvE | Scarce Loot | Survival takes #7,339, within the top 33% of ranked servers.

How many players are on PvE | Scarce Loot | Survival at the moment?

The live count for PvE | Scarce Loot | Survival stands at 0 players, out of 65 slots. The seven-day average is 0 players; the peak reached 2. The busiest point in the last 48 hours was 08:00 UTC, averaging 1 players.

Operator and status

Which Rust build is PvE | Scarce Loot | Survival running?

Rust network protocol 2635 and build 168909, on Linux, is what PvE | Scarce Loot | Survival runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of PvE | Scarce Loot | Survival?

The server is live at this moment: PvE | Scarce Loot | Survival. Its reported uptime gives the last restart as roughly 3 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. On 20 September 2026 it was first seen by Rust Server Index.

Is the performance on PvE | Scarce Loot | Survival good?

Averaged over the last 48 hours, server fps was 81, with a low of 53. Buildings, deployables and everything else in the world came to as many as 95,179 entities. Memory use reached as much as 2,337 MB. A climbing entity count and low fps are felt by players as lag.

What is the location of PvE | Scarce Loot | Survival?

PvE | Scarce Loot | Survival gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 198.37.123.150:10010.

How to join

What is the way onto PvE | Scarce Loot | Survival?

If you would rather use the console, press F1 in Rust and enter client.connect 198.37.123.150:10010. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. https://scarcity.rusters.io/ is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp65,ptrak,$r?,v2635,^p,^v,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp65
Max players Player cap: 65.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Difficulty

^v
Vanilla Rates, kits and rules are untouched, so it plays as Facepunch made it.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.