Shut Up & Rust
Online 198.27.75.119:27215 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
28 OCT 2026Wed 28 Oct, 23:23 UTC1d ago |
– | – | – | 0 |
28 OCT 2026Wed 28 Oct, 04:00 UTC1d ago |
– | – | – | 0 |
28 OCT 2026Wed 28 Oct, 02:04 UTC2d ago |
– | – | – | 0 |
28 OCT 2026Wed 28 Oct, 01:16 UTC2d ago |
– | – | – | 0 |
26 OCT 2026Mon 26 Oct, 22:10 UTC3d ago |
– | – | – | 0 |
26 OCT 2026Mon 26 Oct, 22:01 UTC3d ago |
– | – | – | 0 |
24 OCT 2026Sat 24 Oct, 00:42 UTC6d ago |
2 | held half | 2.9 days | 0 |
23 OCT 2026Fri 23 Oct, 05:49 UTC6d ago |
1 | – | 0.8 days | 0 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does Shut Up & Rust run?
No gather rate appears in the name Shut Up & Rust. The default group limit of 8 players applies. Filed under pve, no combat between players. The server browser lists it under Community; it is a community server. The server describes itself as vanilla: no changed rates, kits or rules: this is the game Facepunch ships. The server has VAC, Valve's anti-cheat, turned off.
What is the map on Shut Up & Rust?
Generated by the game, the procedural map of Shut Up & Rust has size 3,500 and seed 350167189. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags and filters
Where does Shut Up & Rust appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take Shut Up & Rust: Community Rust servers, indexed, Rust PvE servers, filed A to Z and Vanilla Rust servers. It appears under the following filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags listed for Shut Up & Rust?
Filed under these tags, as published by Shut Up & Rust and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): Player cap: 10; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^p (PvE): The world is the threat here, not other players. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
When does Shut Up & Rust wipe?
No wipe schedule is kept for Shut Up & Rust: it makes a new world every few hours, and those resets are not wipes.
Player counts
Where does Shut Up & Rust sit in the rankings?
Filed under rankings: #7,008 for Shut Up & Rust on seven-day player hours, top 32% overall.
What does the player count on Shut Up & Rust look like?
Shut Up & Rust is currently showing 0 players on 10 slots. The seven-day average is 0 players; the peak reached 2. Over the last 48 hours, 04:00 UTC drew the highest average: 1 players.
Server facts
What version does Shut Up & Rust use?
Rust network protocol 2635 and build 168909 on Linux is what you will find on Shut Up & Rust. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of Shut Up & Rust?
You will find Shut Up & Rust online as of now. The uptime it reports puts the last restart at about 25 hours ago. Uptime for the last 6 full days came to 99%, 143 hours out of 144. On 23 October 2026 it was first seen by Rust Server Index.
Is the performance on Shut Up & Rust good?
The last 48 hours give an average of 215 server fps and a floor of 151. Buildings, deployables and everything else in the world came to as many as 135,496 entities. Memory use reached as much as 2,846 MB. Lag, to players, is low fps and an entity count that climbs.
Which region is Shut Up & Rust in?
No region is published by Shut Up & Rust. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 198.27.75.119:27215.
Connecting
What steps lead onto Shut Up & Rust?
If you would rather use the console, press F1 in Rust and enter client.connect 198.27.75.119:27215. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,^v,^p,gmrust,cs168909,ts8
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Difficulty
^v
Gameplay
^p
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.