Rust Server IndexCard catalogue of Rust servers

Holdings11,668 servers34,317 players86 fresh wipes

Call no.13939 Off the shelf · offline

First server test

Offline 197.89.33.88:28015 checked 45d ago

Subjects
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#13,939
no region published
Last wipeWiped13 SEP2026 · 45d 7h ago
45d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
No rank history yet.
Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average
141/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
115/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
14/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average
19/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
11/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average
18/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does First server test run?

The name of First server test does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Filed under Community in the server browser, it is a community server. The server has VAC, Valve's anti-cheat, turned on.

What is the map on First server test?

First server test runs a procedural map, which the game generates.

Lists and filters

On Rust Server Index, which lists and filters carry First server test?

These lists on Rust Server Index take First server test: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for First server test?

The server's own tags are listed here, and the game's server browser reads them: First server test gives gmvanilla (Game mode): Unmodified survival rules; mp1 (Max players): The queue ceiling sits at 1; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs163794 (Build): It runs build 163794; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

How often is First server test wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of First server test's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 45 days 7 hours.

Player counts

Where does First server test sit in the rankings?

Filed under rankings: #13,939 for First server test on seven-day player hours, top – overall.

What does the player count on First server test look like?

At present First server test is offline; its last sighting was 45 days 7 hours ago.

Server details

What Rust version is First server test on?

Rust network protocol 2633 and build 163794, on Windows, is what First server test runs. To join you need the same protocol; Steam handles the update.

Is First server test reachable, and does it stay up?

As of now First server test is offline, with its last appearance 45 days 7 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 13 September 2026 it was first seen by Rust Server Index.

Where in the world is First server test hosted?

There is no region on record for First server test; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 197.89.33.88:28015.

How to join

What is the way onto First server test?

Two ways in. Type client.connect 197.89.33.88:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs163794,ts8

Game

gmvanilla
Game mode Unmodified survival rules.
mp1
Max players The queue ceiling sits at 1.
ts8
Group limit The team limit is 8, as in the standard game.
v2633
Protocol The protocol is 2633; older or newer clients cannot join.
cs163794
Build It runs build 163794.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.