Rust Server IndexCard catalogue of Rust servers

Holdings11,595 servers34,643 players63 fresh wipes

Call no.14537 Off the shelf · offline

SoundEyes Audio Lab

Offline 197.245.0.146:28015 checked 30d ago

Subjects
Players now
1/ 4
25% full
7-day average
0
peak –
Rank
#14,537
top 61%
Last wipeWiped27 SEP2026 · 30d 21h ago
30d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
27 SEP 2026Sun 27 Sep, 06:57 UTC30d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average
233/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average
14/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average
19/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
143/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average
41/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
40/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on SoundEyes Audio Lab?

The name of SoundEyes Audio Lab does not state a gather rate. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. VAC is off: Valve's anti-cheat is disabled.

What is the map on SoundEyes Audio Lab?

Generated by the game, the map is procedural on SoundEyes Audio Lab.

Tags and filters

On Rust Server Index, which lists and filters carry SoundEyes Audio Lab?

These lists on Rust Server Index take SoundEyes Audio Lab: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for SoundEyes Audio Lab?

The server's own tags are listed here, and the game's server browser reads them: SoundEyes Audio Lab gives gmrust (Game mode): Survival on standard Rust rules; mp4 (Max players): The queue ceiling sits at 4; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Your client must run protocol 2633 to connect; cs165217 (Build): The game build here is 165217; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What happens on wipe day at SoundEyes Audio Lab?

The average peak across its recent wipes is 1 players. The latest wipe peaked 1 hours in.

How often is SoundEyes Audio Lab wiped, and on what schedule?

SoundEyes Audio Lab's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 30 days 21 hours is when its current world was made.

Population

How is SoundEyes Audio Lab ranked compared with the rest?

On player hours over seven days, SoundEyes Audio Lab takes #14,537, within the top 61% of ranked servers.

What does the player count on SoundEyes Audio Lab look like?

Filed under offline: SoundEyes Audio Lab, last seen 30 days 18 hours ago.

Operator and status

What version does SoundEyes Audio Lab use?

Rust network protocol 2633 and build 165217, on Windows, is what SoundEyes Audio Lab runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of SoundEyes Audio Lab?

The server is down at this moment; the last sighting of SoundEyes Audio Lab was 30 days 18 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 27 September 2026 it was first seen by Rust Server Index.

What is the location of SoundEyes Audio Lab?

SoundEyes Audio Lab gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 197.245.0.146:28015.

Joining the server

How can you connect to SoundEyes Audio Lab?

Enter client.connect 197.245.0.146:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp4
Max players The queue ceiling sits at 4.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol Your client must run protocol 2633 to connect.
cs165217
Build The game build here is 165217.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.