Rust Server IndexCard catalogue of Rust servers

Holdings11,700 servers38,590 players91 fresh wipes

Call no.15193 Off the shelf · offline

OTCHO

Offline 197.200.238.74:28015 checked 11d ago

Subjects 1. quad 2. softcore
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,193
top 70%
Last wipeWiped3 OCT2026 · 25d 15h ago
25d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct19 Oct21 Oct22 Oct24 Oct

Top 70% of all ranked servers, and #626 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

[EA] Softcore 1quad · monthly · 67 on average
20/ 350
NA
[US] Facepunch Softcore 2NA · quad · monthly · 59 on average
56/ 300
OC
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 34 on average
31/ 150
NA
Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average
4/ 100
EA
[红牛五倍]10.28日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average
10/ 200
EA
[红果十倍]10.29日|新档|开荒|激战|爽玩EA · quad · weekly · 8 on average
10/ 200
Reference desk

Quick answers

From the figures on this page.

Map and rules

On OTCHO, which rules and settings apply?

You will find no gather rate in the name of OTCHO. The group limit is 4 players, as stated (quad). The server runs softcore, An easier mode from Facepunch, with part of your loot kept. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on OTCHO?

A procedural map, generated by the game, is what OTCHO runs.

Tags

Which lists and filters on Rust Server Index is OTCHO filed under?

Filed under these Rust Server Index lists is OTCHO: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Which tags are attached to OTCHO, and what do they stand for?

These are the tags OTCHO publishes; the game's server browser reads this list: gmsoftcore (Game mode): An easier ruleset, softcore; mp50 (Max players): The queue ceiling sits at 50; ts4 (Group limit): Groups are capped at 4; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): Build on file: 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

How often is OTCHO wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of OTCHO's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 25 days 15 hours is when its current world was made.

Players and ranking

How is OTCHO ranked compared with the rest?

On player hours over seven days, OTCHO takes #15,193, within the top 70% of ranked servers. See also the quad servers, where it stands at #626.

How many players are on OTCHO at the moment?

At present OTCHO is offline; its last sighting was 11 days 15 hours ago.

Operator and status

What version does OTCHO use?

Rust network protocol 2634 and build 167781, on Linux, is what OTCHO runs. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of OTCHO?

Last seen 11 days 15 hours ago, OTCHO is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 16 October 2026.

What is the location of OTCHO?

There is no region on record for OTCHO; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 197.200.238.74:28015.

Joining the server

How can you connect to OTCHO?

Enter client.connect 197.200.238.74:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4

Game

gmsoftcore
Game mode An easier ruleset, softcore.
mp50
Max players The queue ceiling sits at 50.
ts4
Group limit Groups are capped at 4.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build Build on file: 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.