Epic
Offline 196.119.123.152:28025 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does Epic run?
No gather rate appears in the name Epic. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Community; it is a community server. The server has VAC, Valve's anti-cheat, turned on.
What is the map on Epic?
Generated by the game, the map is procedural on Epic.
Lists and filters
Which lists and filters on Rust Server Index is Epic filed under?
These lists on Rust Server Index take Epic: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by the tags on Epic?
These are the tags Epic publishes; the game's server browser reads this list: gmvanilla (Game mode): Unmodified survival rules; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Joining needs you on game protocol 2633; cs165217 (Build): Build on file: 165217; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
When does Epic wipe?
Epic's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 30 days 9 hours is when its current world was made.
Population
How is Epic ranked compared with the rest?
The seven-day player-hours ranking places Epic at #16,921, among the top 71% of ranked servers.
Is Epic quiet or crowded?
The last check found Epic offline, last seen 30 days 9 hours ago.
Operator and status
What Rust version is Epic on?
Rust network protocol 2633 and build 165217, on Windows, is what Epic runs. The protocol must match before you can join, and Steam takes care of updating it.
Is Epic reachable, and does it stay up?
As of now Epic is offline, with its last appearance 30 days 9 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 29 September 2026.
What is the location of Epic?
There is no region on record for Epic; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 196.119.123.152:28025.
Connecting
What steps lead onto Epic?
Enter client.connect 196.119.123.152:28025 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8
Game
gmvanilla
mp10
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.