Rust Server IndexCard catalogue of Rust servers

Holdings11,758 servers68,729 players208 fresh wipes

Call no.GER11484 Off the shelf · offline

213 Test

Offline 195.93.149.246:28015 checked 12d ago

Subjects
Players now
2/ 10
20% full
7-day average
0
peak –
Rank
#11,484
top 53%
Last wipeWiped16 OCT2026 · 13d 8h ago
13d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct10 Oct14 Oct17 Oct21 Oct24 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.3 daysbetween real wipes
on rhythm
20%of its recent wipes
wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

Fri 16 OctThu 15 OctWed 14 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
16 OCT 2026Fri 16 Oct, 15:17 UTC13d ago
2 – running 1
15 OCT 2026Thu 15 Oct, 07:37 UTC14d ago
2 – 1.3 days 1
14 OCT 2026Wed 14 Oct, 13:44 UTC15d ago
2 – 0.7 days 0
13 OCT 2026Tue 13 Oct, 22:57 UTC16d ago
2 – 0.6 days 0
12 OCT 2026Mon 12 Oct, 09:23 UTC17d ago
2 – 1.6 days 0
7 OCT 2026Wed 7 Oct, 19:12 UTC22d ago
1 – 4.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average
122/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
151/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average
519/ 575
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
29/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
598/ 650
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average
476/ 525
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does 213 Test run?

You will find no gather rate in the name of 213 Test. The server does not publish a group limit. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. VAC, Valve's anti-cheat, is disabled.

What is the map on 213 Test?

213 Test runs a procedural map, which the game generates.

Lists and filters

Where does 213 Test appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take 213 Test: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 2 weeks.

Which tags are attached to 213 Test, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: 213 Test gives gmrust (Game mode): Rust survival, as standard; mp10 (Max players): The queue ceiling sits at 10; v2556 (Protocol): Joining needs you on game protocol 2556; cs104071 (Build): It runs build 104071; ptrak (Networking): The standard RakNet layer carries the connection; $rger (Region code): Filed under the region code ger. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

How does a wipe day run on 213 Test?

At their busiest, its recent wipes drew 2 players on average. 2 hours into the latest wipe, the crowd reached its peak.

How often is 213 Test wiped, and on what schedule?

No next wipe can be predicted for 213 Test: its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 13 days 8 hours.

Players and ranking

Where does 213 Test sit in the rankings?

Filed under rankings: #11,484 for 213 Test on seven-day player hours, top 53% overall.

Is 213 Test quiet or crowded?

At present 213 Test is offline; its last sighting was 12 days 14 hours ago.

Operator and status

What Rust version is 213 Test on?

Rust network protocol 2556 and build 104071, on Windows, is what 213 Test runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of 213 Test?

Last seen 12 days 14 hours ago, 213 Test is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 7 October 2026 it was first seen by Rust Server Index.

What is the location of 213 Test?

No region is published by 213 Test, though its region code is ger. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 195.93.149.246:28015.

How to join

How can you connect to 213 Test?

Two ways in. Type client.connect 195.93.149.246:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$rger,v2556,gmrust,cs104071

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players The queue ceiling sits at 10.
v2556
Protocol Joining needs you on game protocol 2556.
cs104071
Build It runs build 104071.
ptrak
Networking The standard RakNet layer carries the connection.
$rger
Region code Filed under the region code ger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.