TEST
Offline 195.78.100.186:28015 checked 39d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does TEST run?
No gather rate appears in the name TEST. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Community; it is a community server. VAC, Valve's anti-cheat, is enabled.
Which map is in use on TEST?
TEST runs a procedural map, which the game generates.
Tags
On Rust Server Index, which lists and filters carry TEST?
Filed under these Rust Server Index lists is TEST: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by the tags on TEST?
The server's own tags are listed here, and the game's server browser reads them: TEST gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): Joining needs you on game protocol 2633; cs164530 (Build): It runs build 164530; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
When does TEST wipe?
Its rhythm is not yet clear, since the record holds too few of TEST's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 39 days 16 hours.
Players and ranking
What position does TEST hold among Rust servers?
The seven-day player-hours ranking places TEST at #13,273, among the top – of ranked servers.
What does the player count on TEST look like?
Filed under offline: TEST, last seen 39 days 13 hours ago.
Operator and status
What Rust version is TEST on?
Rust network protocol 2633 and build 164530 on Windows is what you will find on TEST. Steam keeps your game updated, but the protocol must match for you to join.
Is TEST reachable, and does it stay up?
Last seen 39 days 13 hours ago, TEST is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 18 September 2026.
What is the location of TEST?
There is no region on record for TEST; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 195.78.100.186:28015.
How to join
What steps lead onto TEST?
Two ways in. Type client.connect 195.78.100.186:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.