Rust Server IndexCard catalogue of Rust servers

Holdings11,692 servers37,024 players87 fresh wipes

Call no.12999 Off the shelf · offline

My Server Name

Offline 195.211.186.38:28015 checked 11d ago

Subjects
Players now
1/ 500
0% full
7-day average
0
peak –
Rank
#12,999
top 60%
Last wipeWiped15 OCT2026 · 13d 18h ago
13d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct6 Oct11 Oct15 Oct20 Oct24 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.9 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 15 OctFri 9 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
15 OCT 2026Thu 15 Oct, 08:09 UTC13d ago
1 – running 1
9 OCT 2026Fri 9 Oct, 08:36 UTC19d ago
1 held half 6 days 0
8 OCT 2026Thu 8 Oct, 09:56 UTC20d ago
1 – 0.9 days 1
7 OCT 2026Wed 7 Oct, 21:16 UTC21d ago
1 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average
163/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
101/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
16/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average
17/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
14/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average
18/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does My Server Name run?

The name of My Server Name does not state a gather rate. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in use on My Server Name?

My Server Name runs a procedural map, which the game generates.

Tags

Where does My Server Name appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is My Server Name: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags listed for My Server Name?

Filed under these tags, as published by My Server Name and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp500 (Max players): Player cap: 500; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168330 (Build): Build on file: 168330; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

How does a wipe day run on My Server Name?

Its recent wipes averaged 1 players at peak. The latest wipe peaked 0 hours in. The crowd held above half the peak until the next wipe in 100% of its recent wipes.

How often is My Server Name wiped, and on what schedule?

My Server Name wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 13 days 18 hours.

Population

Where does My Server Name sit in the rankings?

Filed under rankings: #12,999 for My Server Name on seven-day player hours, top 60% overall.

How many players are on My Server Name at the moment?

At present My Server Name is offline; its last sighting was 11 days 18 hours ago.

Operator and status

What Rust version is My Server Name on?

Rust network protocol 2635 and build 168330, on Windows, is what My Server Name runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of My Server Name?

The server is down at this moment; the last sighting of My Server Name was 11 days 18 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 2 October 2026 it was first seen by Rust Server Index.

What is the location of My Server Name?

No region is published by My Server Name. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 195.211.186.38:28015.

Joining the server

What is the way onto My Server Name?

Enter client.connect 195.211.186.38:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2635,gmrust,cs168330,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp500
Max players Player cap: 500.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168330
Build Build on file: 168330.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.