Rust Server IndexCard catalogue of Rust servers

Holdings11,889 servers101,018 players400 fresh wipes

Call no.15012 On the shelf · online

Just Play [vin]

Online 195.206.233.220:28015 checked 12m ago

Subjects
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#15,012
top 67%
Last wipeWiped19 OCT2026 · 10d 3h ago
10d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

0510152018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
17.3 daysbetween real wipes
wipe-day peak
0players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Mon 19 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
19 OCT 2026Mon 19 Oct, 13:23 UTC10d ago
0 – running 0
2 OCT 2026Fri 2 Oct, 07:17 UTC27d ago
1 halved by day 1 17.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
372/ 425
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
458/ 500
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average
988/ 1000
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
59/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average
992/ 1000
NA
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average
30/ 250
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does Just Play [vin] run?

You will find no gather rate in the name of Just Play [vin]. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Just Play [vin]?

Size 3,500, seed 166863296: the game generates the procedural map on Just Play [vin]. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

Where does Just Play [vin] appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is Just Play [vin]: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by the tags on Just Play [vin]?

Filed under these tags, as published by Just Play [vin] and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What should you expect on Just Play [vin] when wipe day comes?

The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, numbers dropped below half by day 1.

When does Just Play [vin] wipe?

The record holds too few of Just Play [vin]'s wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 10 days 3 hours.

Population

What position does Just Play [vin] hold among Rust servers?

Filed under rankings: #15,012 for Just Play [vin] on seven-day player hours, top 67% overall.

What does the player count on Just Play [vin] look like?

Filed under live counts: Just Play [vin], 0 players on 50 slots at present. Filed under seven-day figures: an average of 0 players and a peak of 1. Filed under busiest hour: 13:00 UTC in the last 48 hours, averaging 0 players.

Server details

What version does Just Play [vin] use?

Rust network protocol 2635 and build 168909 on Windows is what you will find on Just Play [vin]. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is Just Play [vin], and is it online now?

Right now Just Play [vin] is up and running. The uptime it reports puts the last restart at about 6 days 9 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.

What is performance like on Just Play [vin]?

The last 48 hours give an average of 9 server fps and a floor of 5. The entity count reached 69,626, covering buildings, deployables and all else in the world. Up to 3,001 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.

Where in the world is Just Play [vin] hosted?

No region is published by Just Play [vin]. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 195.206.233.220:28015.

Joining the server

How can you connect to Just Play [vin]?

If you would rather use the console, press F1 in Rust and enter client.connect 195.206.233.220:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players The queue ceiling sits at 50.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build Build on file: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.