Evolution PvE [RaidBases, Skills, Event, Quest]
Online 195.18.27.77:35100 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
- usual gap
- 28 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 15players, last three wipes
- crowd held
- 0%else halves by day 8
Coming wipes
- in 7d 10hThu 5 Nov, 19:00 UTCFW
- in 14d 8hThu 12 Nov, 17:05 UTC
- in 35d 10hThu 3 Dec, 19:00 UTCFW
- in 42d 8hThu 10 Dec, 17:05 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 18, 24 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
15 OCT 2026Thu 15 Oct, 17:05 UTC13d ago |
18 | – | running | 3 |
1 OCT 2026Thu 1 Oct, 20:08 UTC FW27d ago |
15 | halved by day 10 | 13.9 days | 1 |
17 SEP 2026Thu 17 Sep, 15:43 UTC41d ago |
12 | halved by day 6 | 14.2 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On Evolution PvE [RaidBases, Skills, Event, Quest], which rules and settings apply?
The name of Evolution PvE [RaidBases, Skills, Event, Quest] does not state a gather rate. The server sets a group limit of 16 players. Filed under roleplay, jobs, towns and rules for roleplay. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on Evolution PvE [RaidBases, Skills, Event, Quest]?
Size 3,500, seed 777349113: the game generates the procedural map on Evolution PvE [RaidBases, Skills, Event, Quest]. From this page you can view the map on RustMaps; the same size and seed give the same map. Filed under map name: Custom Map.
Tags
Where does Evolution PvE [RaidBases, Skills, Event, Quest] appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is Evolution PvE [RaidBases, Skills, Event, Quest]: Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and Roleplay servers, filed under RP. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Which tags are attached to Evolution PvE [RaidBases, Skills, Event, Quest], and what do they stand for?
These are the tags Evolution PvE [RaidBases, Skills, Event, Quest] publishes; the game's server browser reads this list: gmvanilla (Game mode): Survival in vanilla form; mp200 (Max players): Player cap: 200; ts16 (Group limit): 16 is the largest team allowed; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^b (Biweekly): Every second week brings a wipe; ^r (Roleplay): This entry is a roleplay server; ^p (PvE): The world is the threat here, not other players; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
How does a wipe day run on Evolution PvE [RaidBases, Skills, Event, Quest]?
At their busiest, its recent wipes drew 15 players on average. 24 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, numbers dropped below half by day 8.
When does Evolution PvE [RaidBases, Skills, Event, Quest] wipe?
Filed under its wipe rhythm: Evolution PvE [RaidBases, Skills, Event, Quest] wipes every 4 weeks on Thursday at 17:05 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. 13 days 15 hours is when its current world was made. Its tags state wipes every two weeks.
Population
Where does Evolution PvE [RaidBases, Skills, Event, Quest] sit in the rankings?
Filed under rankings: #5,032 for Evolution PvE [RaidBases, Skills, Event, Quest] on seven-day player hours, top 23% overall.
How many players are on Evolution PvE [RaidBases, Skills, Event, Quest] at the moment?
The live count for Evolution PvE [RaidBases, Skills, Event, Quest] stands at 0 players, out of 200 slots. Filed under seven-day figures: an average of 0 players and a peak of 2. Over the last 48 hours, 19:00 UTC drew the highest average: 1 players.
Server details
What version does Evolution PvE [RaidBases, Skills, Event, Quest] use?
Rust network protocol 2635 and build 168909 on Windows is what you will find on Evolution PvE [RaidBases, Skills, Event, Quest]. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of Evolution PvE [RaidBases, Skills, Event, Quest]?
The server is live at this moment: Evolution PvE [RaidBases, Skills, Event, Quest]. About 4 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 99%, 167 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.
Is the performance on Evolution PvE [RaidBases, Skills, Event, Quest] good?
The last 48 hours give an average of 67 server fps and a floor of 54. Buildings, deployables and everything else in the world came to as many as 94,877 entities. The peak memory figure stood at 2,960 MB. What players feel as lag is low fps together with a rising entity count.
Which region is Evolution PvE [RaidBases, Skills, Event, Quest] in?
No region is published by Evolution PvE [RaidBases, Skills, Event, Quest]. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 195.18.27.77:35100.
Connecting
What steps lead onto Evolution PvE [RaidBases, Skills, Event, Quest]?
Two ways in. Type client.connect 195.18.27.77:35100 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. The website can be found at https://evolutionrust.gamestores.app/.
Server tags
What each one means.
Published as mp200,ptrak,$r?,v2635,^b,^r,^p,gmvanilla,cs168909,ts16,^o^z
Game
gmvanilla
mp200
ts16
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Gameplay
^r
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
