CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS
Online EU 195.18.27.204:35010 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 17% of all ranked servers, top 47% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 12:40 UTC, in 14h. Every Friday at 12:40 UTC · high confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 4players, last three wipes
- crowd held
- 0%else halves by day 3
Coming wipes
- in 14hFri 30 Oct, 12:40 UTC
- in 6d 21hThu 5 Nov, 19:00 UTCFW
- in 7d 14hFri 6 Nov, 12:40 UTC
- in 14d 14hFri 13 Nov, 12:40 UTC
- in 21d 14hFri 20 Nov, 12:40 UTC
- in 28d 14hFri 27 Nov, 12:40 UTC
- in 34d 21hThu 3 Dec, 19:00 UTCFW
- in 35d 14hFri 4 Dec, 12:40 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
23 OCT 2026Fri 23 Oct, 12:40 UTC6d ago |
4 | – | running | 0 |
16 OCT 2026Fri 16 Oct, 12:40 UTC13d ago |
3 | halved by day 2 | 7 days | 0 |
9 OCT 2026Fri 9 Oct, 12:41 UTC20d ago |
6 | halved by day 3 | 7 days | 2 |
1 OCT 2026Thu 1 Oct, 18:20 UTC FW28d ago |
7 | halved by day 3 | 7.8 days | 1 |
25 SEP 2026Fri 25 Sep, 12:41 UTC34d ago |
8 | halved by day 5 | 6.2 days | 0 |
18 SEP 2026Fri 18 Sep, 12:41 UTC41d ago |
11 | halved by day 3 | 7 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS, which rules and settings apply?
Filed under gather rates: 10x, as the name of CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS states. A maximum of 100 players per group applies. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.
Which map is in use on CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS?
Generated by the game, the procedural map of CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS has size 3,500 and seed 22522179. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags
Which lists and filters on Rust Server Index is CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS filed under?
Filed under these Rust Server Index lists is CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS: 10x Rust servers, Rust servers filed under Europe and Modded Rust servers, filed by play style. Filed under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 10x.
Whose server is CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS?
CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS publishes a cgle.org hostname, as do 3 other servers we track, which points to one operator for them all.
Which tags are attached to CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS gives gmrust (Game mode): Rust survival, as standard; mp50 (Max players): The queue ceiling sits at 50; ts100 (Group limit): Groups are capped at 100; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays; EU (Europe): Europe is the region shown in the server browser. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
What happens on wipe day at CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS?
The average peak across its recent wipes is 4 players. The latest wipe peaked 4 hours in. The crowd held above half the peak until the next wipe in 0% of its recent wipes. By day 3 the crowd had fallen below half when it didn't hold.
How often is CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS wiped, and on what schedule?
The wipe rhythm of CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS is every Friday at 12:40 UTC. On Friday 30 October at 12:40 UTC the next wipe is due. Its present world dates from 6 days 9 hours.
Players and ranking
Where does CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS sit in the rankings?
On seven-day player hours, CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS takes #3,733 overall and #1,375 in Europe, within the top 17% of ranked servers.
What does the player count on CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS look like?
CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS is currently showing 0 players on 50 slots. Averaged across seven days: 1 players, peaking at 4. The busiest point in the last 48 hours was 16:00 UTC, averaging 3 players.
Server details
What version does CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS use?
Rust network protocol 2635 and build 168909 on Linux is what you will find on CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS. Steam keeps your game updated, but the protocol must match for you to join.
Is CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS reachable, and does it stay up?
Right now CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS is up and running. About 16 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 164 of 168 hours were up, 98% of the time. On 13 September 2026 it was first seen by Rust Server Index.
Is the performance on CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS good?
Averaged over the last 48 hours, server fps was 30, with a low of 30. The entity count reached 69,031, covering buildings, deployables and all else in the world. The peak memory figure stood at 2,867 MB. Lag, to players, is low fps and an entity count that climbs.
Where in the world is CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS hosted?
CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS gives Europe as its location and the tag EU. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 195.18.27.204:35010.
How to join
What is the way onto CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS?
Enter client.connect 195.18.27.204:35010 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. https://shop.cgle.org/ is where its website lives.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,EU,gmrust,cs168909,ts100,^o^z
Game
gmrust
mp50
ts100
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
