Rust Server IndexCard catalogue of Rust servers

Holdings11,837 servers77,657 players257 fresh wipes

Call no.1784 On the shelf · online

Evolution PvE [RaidBases, Skills, Event, Quest] NEW

Online 195.18.27.126:35200 checked 10m ago

Subjects 1. biweekly wipes 2. modded3. oxide4. pve
Players now
3/ 200
2% full
7-day average
3
peak 11
Rank
#1,784
top 8%
Last wipeWiped15 OCT2026 · 13d 21h ago
13d ago · biweekly schedule
Next wipe
3d 0h
Sun 1 Nov, 14:21 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0246815:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020015:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct23 Oct29 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 14:21 UTC, in 3d 0h. Its biweekly schedule tag · low confidence

usual gap
29.9 daysbetween real wipes
wipe-day peak
10players, last three wipes
crowd held
0%else halves by day 12

Coming wipes

  1. in 3d 0hSun 1 Nov, 14:21 UTC
  2. in 7d 4hThu 5 Nov, 19:00 UTCFW
  3. in 17d 0hSun 15 Nov, 14:21 UTC
  4. in 31d 0hSun 29 Nov, 14:21 UTC
  5. in 35d 4hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 18 OctFri 18 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 5 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
18 OCT 2026Sun 18 Oct, 14:21 UTC10d ago
13 – running 0
18 SEP 2026Fri 18 Sep, 15:48 UTC40d ago
7 halved by day 12 29.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 254 on average
127/ 2000
EU
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 243 on average
228/ 2000
NA
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average
33/ 200
EA
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average
101/ 200
EU
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average
58/ 100
15/ 250
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on Evolution PvE [RaidBases, Skills, Event, Quest] NEW?

No gather rate appears in the name Evolution PvE [RaidBases, Skills, Event, Quest] NEW. The server sets a group limit of 16 players. The server runs roleplay, roleplay rules, towns and jobs. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Evolution PvE [RaidBases, Skills, Event, Quest] NEW?

Evolution PvE [RaidBases, Skills, Event, Quest] NEW runs a procedural map of size 3,500 with seed 121315421, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map. Filed under map name: Custom Map.

Lists and filters

On Rust Server Index, which lists and filters carry Evolution PvE [RaidBases, Skills, Event, Quest] NEW?

Filed under these Rust Server Index lists is Evolution PvE [RaidBases, Skills, Event, Quest] NEW: Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and Roleplay servers, filed under RP. Filed under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should you read the tags listed for Evolution PvE [RaidBases, Skills, Event, Quest] NEW?

Filed under these tags, as published by Evolution PvE [RaidBases, Skills, Event, Quest] NEW and read by the game's server browser: gmvanilla (Game mode): Filed under vanilla survival; mp200 (Max players): The queue ceiling sits at 200; ts16 (Group limit): The team ceiling is 16; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^b (Biweekly): Two weeks between wipes; ^r (Roleplay): This entry is a roleplay server; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

How does a wipe day run on Evolution PvE [RaidBases, Skills, Event, Quest] NEW?

At their busiest, its recent wipes drew 10 players on average. The latest wipe peaked 5 hours in. Half that peak was held until the next wipe in 0% of its recent wipes. By day 12 the crowd had fallen below half when it didn't hold.

Which wipe timetable does Evolution PvE [RaidBases, Skills, Event, Quest] NEW follow?

Too few wipes of Evolution PvE [RaidBases, Skills, Event, Quest] NEW are recorded to confirm its schedule, so the tag sets the prediction. On Sunday 1 November at 14:21 UTC the next wipe is due. 13 days 21 hours is when its current world was made. Filed in its tags: a wipe schedule of every two weeks.

Population

What position does Evolution PvE [RaidBases, Skills, Event, Quest] NEW hold among Rust servers?

Filed under rankings: #1,784 for Evolution PvE [RaidBases, Skills, Event, Quest] NEW on seven-day player hours, top 8% overall.

Is Evolution PvE [RaidBases, Skills, Event, Quest] NEW quiet or crowded?

Evolution PvE [RaidBases, Skills, Event, Quest] NEW is currently showing 3 players on 200 slots. Averaged across seven days: 3 players, peaking at 11. Filed under busiest hour: 15:00 UTC in the last 48 hours, averaging 6 players.

Server details

What Rust version is Evolution PvE [RaidBases, Skills, Event, Quest] NEW on?

Rust network protocol 2635 and build 168909, on Windows, is what Evolution PvE [RaidBases, Skills, Event, Quest] NEW runs. To join you need the same protocol; Steam handles the update.

Is Evolution PvE [RaidBases, Skills, Event, Quest] NEW reachable, and does it stay up?

Right now Evolution PvE [RaidBases, Skills, Event, Quest] NEW is up and running. Its reported uptime gives the last restart as roughly 10 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. It was first recorded by Rust Server Index on 13 September 2026.

How well does Evolution PvE [RaidBases, Skills, Event, Quest] NEW perform?

Server fps held at 94 on average across the last 48 hours, never dropping below 11. Buildings, deployables and everything else in the world came to as many as 120,133 entities. The peak memory figure stood at 3,625 MB. Lag, to players, is low fps and an entity count that climbs.

Which region is Evolution PvE [RaidBases, Skills, Event, Quest] NEW in?

Evolution PvE [RaidBases, Skills, Event, Quest] NEW gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 195.18.27.126:35200.

How to join

What is the way onto Evolution PvE [RaidBases, Skills, Event, Quest] NEW?

Enter client.connect 195.18.27.126:35200 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. https://evolutionrust.gamestores.app/ is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^b,^r,^p,gmvanilla,cs168909,ts16,^o^z

Game

gmvanilla
Game mode Filed under vanilla survival.
mp200
Max players The queue ceiling sits at 200.
ts16
Group limit The team ceiling is 16.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Gameplay

^r
Roleplay This entry is a roleplay server.
^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.