DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |
Online 195.18.27.117:35000 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 23% of all ranked servers, and #342 of the trio servers (top 55%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 15:19 UTC, in 20h. Its weekly schedule tag · low confidence
- usual gap
- 4 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
Coming wipes
- in 20hFri 30 Oct, 15:19 UTC
- in 7d 0hThu 5 Nov, 19:00 UTCFW
- in 7d 20hFri 6 Nov, 15:19 UTC
- in 14d 20hFri 13 Nov, 15:19 UTC
- in 21d 20hFri 20 Nov, 15:19 UTC
- in 28d 20hFri 27 Nov, 15:19 UTC
- in 35d 0hThu 3 Dec, 19:00 UTCFW
- in 35d 20hFri 4 Dec, 15:19 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
23 OCT 2026Fri 23 Oct, 15:19 UTC6d ago |
3 | – | running | 1 |
19 OCT 2026Mon 19 Oct, 14:15 UTC10d ago |
1 | held half | 4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | run?
By its name, DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | gathers at 2x. A maximum of 3 players per group applies (trio). Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.
What is the map on DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |?
Generated by the game, the procedural map of DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | has size 3,000 and seed 1974537819. You can view the map on RustMaps from this page, as the same size and seed give the same map. The name of the map is day-null.ru.
Lists and filters
On Rust Server Index, which lists and filters carry DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |?
Filed under these Rust Server Index lists is DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |: Rust servers filed under 2x gather rate, Rust servers filed under Europe, Modded Rust servers, filed by play style and Trio servers, filed under group limit. Filed under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
How should you read the tags listed for DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |?
The server's own tags are listed here, and the game's server browser reads them: DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | gives gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): Player cap: 100; ts3 (Group limit): 3 is the largest team allowed; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^w (Weekly): The server wipes weekly; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
What happens on wipe day at DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |?
At their busiest, its recent wipes drew 2 players on average. 2 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
Which wipe timetable does DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | follow?
The prediction follows its tag, because too few of DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |'s wipes are on record to confirm the schedule. On Friday 30 October at 15:19 UTC the next wipe is due. Its present world dates from 6 days 3 hours. A weekly wipe schedule is published in its tags.
Player counts
How is DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | ranked compared with the rest?
The seven-day player-hours ranking places DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | at #5,089, among the top 23% of ranked servers. See also the trio servers, where it stands at #342.
How many players are on DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | at the moment?
The live count for DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | stands at 0 players, out of 100 slots. Averaged across seven days: 0 players, peaking at 3. The busiest point in the last 48 hours was 12:00 UTC, averaging 0 players.
Operator and status
Which Rust build is DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | running?
Rust network protocol 2635 and build 168909 on Windows is what you will find on DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |. Steam keeps your game updated, but the protocol must match for you to join.
How reliable is DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |, and is it online now?
Right now DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | is up and running. The uptime it reports puts the last restart at about 14 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. On 17 October 2026 it was first seen by Rust Server Index.
How well does DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | perform?
Server fps held at 227 on average across the last 48 hours, never dropping below 92. Buildings, deployables and everything else in the world came to as many as 50,043 entities. The peak memory figure stood at 1,873 MB. Lag, to players, is low fps and an entity count that climbs.
What is the location of DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |?
No region tag is published by DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |; the name it carries points to Europe. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 195.18.27.117:35000.
How to join
How can you connect to DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |?
Enter client.connect 195.18.27.117:35000 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You will find its website at https://day-null.ru.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,^z,^y,^w,gmrust,cs168909,ts3
Game
gmrust
mp100
ts3
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.