Rust Server IndexCard catalogue of Rust servers

Holdings11,789 servers63,543 players121 fresh wipes

Call no.5323 On the shelf · online

[RU] RAMBA Server Rust #1

Online 195.138.232.82:28015 checked 12m ago

Subjects 1. modded2. carbon
Players now
0/ 200
0% full
7-day average
0
peak 2
Rank
#5,323
top 24%
Last wipeWiped3 OCT2026 · 25d 3h ago
25d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123423:0007:0020:0004:0011:0020:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020023:0007:0020:0004:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct14 Oct21 Oct28 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
3 OCT 2026Sat 3 Oct, 18:32 UTC25d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
126/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
91/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average
77/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
23/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
16/ 1000
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 76 on average
138/ 700
Reference desk

Quick answers

From the figures on this page.

Settings and map

On [RU] RAMBA Server Rust #1, which rules and settings apply?

The name of [RU] RAMBA Server Rust #1 does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on [RU] RAMBA Server Rust #1?

[RU] RAMBA Server Rust #1 runs a procedural map of size 3,000 with seed 1019002481, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags

Which lists and filters on Rust Server Index is [RU] RAMBA Server Rust #1 filed under?

These lists on Rust Server Index take [RU] RAMBA Server Rust #1: Rust servers filed under Europe and Modded Rust servers, filed by play style. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which tags are attached to [RU] RAMBA Server Rust #1, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: [RU] RAMBA Server Rust #1 gives gmvanilla (Game mode): Survival in vanilla form; mp200 (Max players): Player cap: 200; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

How does a wipe day run on [RU] RAMBA Server Rust #1?

At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd reached its peak.

How often is [RU] RAMBA Server Rust #1 wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of [RU] RAMBA Server Rust #1's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 25 days 3 hours is when its current world was made.

Player counts

What position does [RU] RAMBA Server Rust #1 hold among Rust servers?

Filed under rankings: #5,323 for [RU] RAMBA Server Rust #1 on seven-day player hours, top 24% overall.

What does the player count on [RU] RAMBA Server Rust #1 look like?

The live count for [RU] RAMBA Server Rust #1 stands at 0 players, out of 200 slots. Averaged across seven days: 0 players, peaking at 2.

Server facts

What version does [RU] RAMBA Server Rust #1 use?

Rust network protocol 2635 and build 168909 on Linux is what you will find on [RU] RAMBA Server Rust #1. Steam keeps your game updated, but the protocol must match for you to join.

Is [RU] RAMBA Server Rust #1 reachable, and does it stay up?

You will find [RU] RAMBA Server Rust #1 online as of now. The uptime it reports puts the last restart at about 28 hours ago. Of the last 7 full days, 162 of 168 hours were up, 96% of the time. On 24 September 2026 it was first seen by Rust Server Index.

What is performance like on [RU] RAMBA Server Rust #1?

Server fps held at 116 on average across the last 48 hours, never dropping below 63. The entity count reached 49,717, covering buildings, deployables and all else in the world. Memory use reached as much as 2,821 MB. A climbing entity count and low fps are felt by players as lag.

Where in the world is [RU] RAMBA Server Rust #1 hosted?

[RU] RAMBA Server Rust #1 gives no region tag, so the name is the only pointer, and it points to Europe. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 195.138.232.82:28015.

Joining the server

What steps lead onto [RU] RAMBA Server Rust #1?

If you would rather use the console, press F1 in Rust and enter client.connect 195.138.232.82:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode Survival in vanilla form.
mp200
Max players Player cap: 200.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.