Salty Test #2
Online 194.69.160.182:28025 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
25 OCT 2026Sun 25 Oct, 00:30 UTC4d ago |
– | – | – | 0 |
24 OCT 2026Sat 24 Oct, 23:13 UTC4d ago |
– | – | – | 0 |
22 OCT 2026Thu 22 Oct, 18:54 UTC6d ago |
– | – | – | 0 |
22 OCT 2026Thu 22 Oct, 15:36 UTC6d ago |
– | – | – | 0 |
22 OCT 2026Thu 22 Oct, 15:15 UTC6d ago |
– | – | – | 1 |
21 OCT 2026Wed 21 Oct, 18:57 UTC7d ago |
– | – | – | 1 |
21 OCT 2026Wed 21 Oct, 18:22 UTC7d ago |
– | – | – | 1 |
21 OCT 2026Wed 21 Oct, 16:48 UTC7d ago |
– | – | – | 1 |
21 OCT 2026Wed 21 Oct, 16:07 UTC7d ago |
– | – | – | 0 |
20 OCT 2026Tue 20 Oct, 23:47 UTC8d ago |
– | – | – | 1 |
20 OCT 2026Tue 20 Oct, 22:57 UTC8d ago |
– | – | – | 1 |
20 OCT 2026Tue 20 Oct, 22:34 UTC8d ago |
– | – | – | 1 |
20 OCT 2026Tue 20 Oct, 21:43 UTC8d ago |
– | – | – | 1 |
20 OCT 2026Tue 20 Oct, 20:29 UTC8d ago |
– | – | – | 1 |
20 OCT 2026Tue 20 Oct, 19:35 UTC8d ago |
– | – | – | 1 |
20 OCT 2026Tue 20 Oct, 19:05 UTC8d ago |
– | – | – | 1 |
20 OCT 2026Tue 20 Oct, 18:37 UTC8d ago |
– | – | – | 1 |
20 OCT 2026Tue 20 Oct, 18:08 UTC8d ago |
– | – | – | 1 |
19 OCT 2026Mon 19 Oct, 18:58 UTC9d ago |
– | – | – | 0 |
19 OCT 2026Mon 19 Oct, 16:23 UTC9d ago |
– | – | – | 1 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On Salty Test #2, which rules and settings apply?
No gather rate appears in the name Salty Test #2. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Carbon. VAC, Valve's anti-cheat, is enabled.
Which map is in use on Salty Test #2?
Size 4,000, seed 1337: the game generates the procedural map on Salty Test #2. You can view the map on RustMaps from this page, as the same size and seed give the same map. The name of the map is Custom Map.
Lists and filters
Which lists and filters on Rust Server Index is Salty Test #2 filed under?
The Rust Server Index lists that include Salty Test #2 are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Which tags are attached to Salty Test #2, and what do they stand for?
These are the tags Salty Test #2 publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs169075 (Build): It runs build 169075; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
How often is Salty Test #2 wiped, and on what schedule?
A new world every few hours is not a wipe on Salty Test #2, which keeps no wipe schedule for those resets.
Players and ranking
What position does Salty Test #2 hold among Rust servers?
The seven-day player-hours ranking places Salty Test #2 at #11,236, among the top 51% of ranked servers.
Is Salty Test #2 quiet or crowded?
Salty Test #2 is currently showing 0 players on 20 slots. Filed under seven-day figures: an average of 0 players and a peak of 1.
Server details
What version does Salty Test #2 use?
Rust network protocol 2635 and build 169075, on Linux, is what Salty Test #2 runs. To join you need the same protocol; Steam handles the update.
How reliable is Salty Test #2, and is it online now?
You will find Salty Test #2 online as of now. Its reported uptime gives the last restart as roughly 4 days 8 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. It was first recorded by Rust Server Index on 17 September 2026.
What is performance like on Salty Test #2?
Averaged over the last 48 hours, server fps was 59, with a low of 43. Buildings, deployables and everything else in the world came to as many as 90,000 entities. Up to 4,908 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.
What is the location of Salty Test #2?
No region is published by Salty Test #2. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 194.69.160.182:28025.
How to join
What is the way onto Salty Test #2?
Two ways in. Type client.connect 194.69.160.182:28025 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp20,ptrak,$r?,v2635,gmrust,cs169075,ts8,^z,^y
Game
gmrust
mp20
ts8
v2635
cs169075
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.