Server
Offline NA · uk1 194.69.160.15:28059 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.6 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
4 OCT 2026Sun 4 Oct, 12:38 UTC25d ago |
1 | – | running | 1 |
3 OCT 2026Sat 3 Oct, 20:31 UTC25d ago |
1 | – | 0.7 days | 1 |
1 OCT 2026Thu 1 Oct, 18:23 UTC FW27d ago |
1 | held half | 2.1 days | 1 |
27 SEP 2026Sun 27 Sep, 11:33 UTC32d ago |
1 | held half | 4.3 days | 0 |
26 SEP 2026Sat 26 Sep, 10:32 UTC33d ago |
1 | – | 1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On Server, which rules and settings apply?
No gather rate appears in the name Server. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Carbon. Its own label is vanilla: filed under vanilla: Facepunch's game, unaltered. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on Server?
Size 4,250, seed 479521753: the game generates the procedural map on Server. From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags and filters
Where does Server appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take Server: Modded Rust servers, filed by play style and North American Rust servers. These filters on the server list bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags listed for Server?
Filed under these tags, as published by Server and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp60 (Max players): Player cap: 60; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166652 (Build): It runs build 166652; ptrak (Networking): The standard RakNet layer carries the connection; $ruk1 (Region code): Filed under the region code uk1; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): The Carbon plugin framework runs here; NA (North America): North America is the region shown in the server browser. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
What happens on wipe day at Server?
The average peak across its recent wipes is 1 players. The latest wipe peaked 0 hours in. Half that peak was held until the next wipe in 100% of its recent wipes.
When does Server wipe?
No next wipe can be predicted for Server: its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 24 days 23 hours.
Players and ranking
How is Server ranked compared with the rest?
Filed under rankings: #15,324 for Server on seven-day player hours, #1,561 in North America, top 70% overall.
What does the player count on Server look like?
Filed under offline: Server, last seen 11 days 1 hours ago.
Server facts
Which Rust build is Server running?
Rust network protocol 2634 and build 166652, on Linux, is what Server runs. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of Server?
Last seen 11 days 1 hours ago, Server is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The earliest sighting at Rust Server Index is 18 September 2026.
What is the location of Server?
The NA tag places Server in North America by its own listing, and its region code is uk1. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 194.69.160.15:28059.
Joining the server
How can you connect to Server?
Two ways in. Type client.connect 194.69.160.15:28059 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp60,ptrak,$ruk1,v2634,^z,^y,^v,NA,gmrust,cs166652,ts8
Game
gmrust
mp60
ts8
v2634
cs166652
ptrak
$ruk1
Difficulty
^v
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.