[EU] Enardo - Development Server Test
Online 194.69.160.140:25000 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.9 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 33%else halves by day 1.5
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
27 OCT 2026Tue 27 Oct, 04:52 UTC2d ago |
1 | – | running | 0 |
26 OCT 2026Mon 26 Oct, 13:21 UTC3d ago |
1 | – | 0.6 days | 0 |
21 OCT 2026Wed 21 Oct, 16:00 UTC8d ago |
2 | halved by day 2 | 4.9 days | 0 |
20 OCT 2026Tue 20 Oct, 23:05 UTC9d ago |
2 | – | 0.7 days | 0 |
17 OCT 2026Sat 17 Oct, 20:05 UTC12d ago |
1 | held half | 3.1 days | 0 |
11 OCT 2026Sun 11 Oct, 14:17 UTC18d ago |
2 | halved by day 1 | 6.2 days | 0 |
10 OCT 2026Sat 10 Oct, 20:22 UTC19d ago |
2 | – | 0.7 days | 0 |
10 OCT 2026Sat 10 Oct, 14:03 UTC19d ago |
2 | – | 0.3 days | 0 |
2 OCT 2026Fri 2 Oct, 06:01 UTC27d ago |
1 | halved by day 1 | 8.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does [EU] Enardo - Development Server Test run?
You will find no gather rate in the name of [EU] Enardo - Development Server Test. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.
Which map is in use on [EU] Enardo - Development Server Test?
[EU] Enardo - Development Server Test runs a procedural map of size 2,500 with seed 1337, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map. Filed under map name: Enardo.gg Maps.
Lists and filters
Where does [EU] Enardo - Development Server Test appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include [EU] Enardo - Development Server Test are Rust servers filed under Europe and Modded Rust servers, filed by play style. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What is meant by the tags on [EU] Enardo - Development Server Test?
Filed under these tags, as published by [EU] Enardo - Development Server Test and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): 100 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
What happens on wipe day at [EU] Enardo - Development Server Test?
The average peak across its recent wipes is 1 players. 13 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 33% of its recent wipes. In the other cases, numbers dropped below half by day 1.5.
Which wipe timetable does [EU] Enardo - Development Server Test follow?
No next wipe can be predicted for [EU] Enardo - Development Server Test: its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 2 days 20 hours.
Player counts
Where does [EU] Enardo - Development Server Test sit in the rankings?
The seven-day player-hours ranking places [EU] Enardo - Development Server Test at #10,563, among the top 47% of ranked servers.
What does the player count on [EU] Enardo - Development Server Test look like?
Filed under live counts: [EU] Enardo - Development Server Test, 0 players on 100 slots at present. Averaged across seven days: 0 players, peaking at 1. The busiest point in the last 48 hours was 16:00 UTC, averaging 0 players.
Server facts
What version does [EU] Enardo - Development Server Test use?
Rust network protocol 2635 and build 168909 on Linux is what you will find on [EU] Enardo - Development Server Test. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is [EU] Enardo - Development Server Test, and is it online now?
You will find [EU] Enardo - Development Server Test online as of now. The uptime it reports puts the last restart at about 17 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.
What is performance like on [EU] Enardo - Development Server Test?
Server fps held at 30 on average across the last 48 hours, never dropping below 30. Buildings, deployables and everything else in the world came to as many as 32,084 entities. The peak memory figure stood at 2,331 MB. What players feel as lag is low fps together with a rising entity count.
Which region is [EU] Enardo - Development Server Test in?
No region tag is published by [EU] Enardo - Development Server Test; the name it carries points to Europe. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 194.69.160.140:25000.
Connecting
How can you connect to [EU] Enardo - Development Server Test?
Two ways in. Type client.connect 194.69.160.140:25000 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. The website can be found at https://enardo.gg/.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
