Server_210_DevBlog
Offline 194.48.218.124:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
15 OCT 2026Thu 15 Oct, 15:05 UTC14d ago |
1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On Server_210_DevBlog, which rules and settings apply?
You will find no gather rate in the name of Server_210_DevBlog. No group limit is published. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned off.
What is the map on Server_210_DevBlog?
A procedural map, generated by the game, is what Server_210_DevBlog runs.
Tags and filters
Which lists and filters on Rust Server Index is Server_210_DevBlog filed under?
The Rust Server Index lists that include Server_210_DevBlog are Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all.
What is meant by the tags on Server_210_DevBlog?
The server's own tags are listed here, and the game's server browser reads them: Server_210_DevBlog gives mp10 (Max players): The queue ceiling sits at 10; v2153 (Protocol): Your client must run protocol 2153 to connect; h29248c67 (Custom tag): This one is not a standard Rust tag; an owner or plugin put it there; stok (Custom tag): This one is not a standard Rust tag; an owner or plugin put it there. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
How does a wipe day run on Server_210_DevBlog?
At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd reached its peak.
Which wipe timetable does Server_210_DevBlog follow?
The record holds too few of Server_210_DevBlog's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 14 days 11 hours.
Players and ranking
What position does Server_210_DevBlog hold among Rust servers?
On player hours over seven days, Server_210_DevBlog takes #14,600, within the top 68% of ranked servers.
How many players are on Server_210_DevBlog at the moment?
Filed under offline: Server_210_DevBlog, last seen 14 days 10 hours ago.
Server details
What Rust version is Server_210_DevBlog on?
Rust network protocol 2153, on Windows, is what Server_210_DevBlog runs. To join you need the same protocol; Steam handles the update.
Is Server_210_DevBlog reachable, and does it stay up?
As of now Server_210_DevBlog is offline, with its last appearance 14 days 10 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 14 October 2026.
What is the location of Server_210_DevBlog?
No region is published by Server_210_DevBlog. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 194.48.218.124:28015.
How to join
What is the way onto Server_210_DevBlog?
If you would rather use the console, press F1 in Rust and enter client.connect 194.48.218.124:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,v2153,h29248c67,stok
Game
mp10
v2153
Other
h29248c67
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.