Rust Server IndexCard catalogue of Rust servers

Holdings11,667 servers45,747 players96 fresh wipes

Call no.6366 On the shelf · online

[EU] Rival Test Server

Online 194.163.238.86:28015 checked 7m ago

Subjects 1. modded2. oxide
Players now
0/ 10
0% full
7-day average
0
peak 2
Rank
#6,366
top 29%
Last wipeWiped6 OCT2026 · 23d 13h ago
23d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.511.5213:0016:0017:0019:0022:0001:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct18 Oct24 Oct30 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
3.9 daysbetween real wipes
wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

Tue 6 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
6 OCT 2026Tue 6 Oct, 13:06 UTC23d ago
3 – running 0
2 OCT 2026Fri 2 Oct, 14:57 UTC27d ago
1 – 3.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does [EU] Rival Test Server run?

The name of [EU] Rival Test Server does not state a gather rate. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.

Lists and filters

Where does [EU] Rival Test Server appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is [EU] Rival Test Server: Rust servers filed under Europe and Modded Rust servers, filed by play style. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to [EU] Rival Test Server, and what do they stand for?

Filed under these tags, as published by [EU] Rival Test Server and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

What should you expect on [EU] Rival Test Server when wipe day comes?

Its recent wipes averaged 2 players at peak. The latest wipe peaked 0 hours in.

When does [EU] Rival Test Server wipe?

The record holds too few of [EU] Rival Test Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 23 days 13 hours is when its current world was made.

Player counts

How is [EU] Rival Test Server ranked compared with the rest?

The seven-day player-hours ranking places [EU] Rival Test Server at #6,366, among the top 29% of ranked servers.

Is [EU] Rival Test Server quiet or crowded?

The live count for [EU] Rival Test Server stands at 0 players, out of 10 slots. The seven-day average is 0 players; the peak reached 2. Over the last 48 hours, 16:00 UTC drew the highest average: 2 players.

Operator and status

Which Rust build is [EU] Rival Test Server running?

Rust network protocol 2635 and build 168909 on Windows is what you will find on [EU] Rival Test Server. To join you need the same protocol; Steam handles the update.

Is [EU] Rival Test Server reachable, and does it stay up?

The server is live at this moment: [EU] Rival Test Server. Uptime for the last 7 full days came to 61%, 103 hours out of 168. The earliest sighting at Rust Server Index is 30 September 2026.

What is the location of [EU] Rival Test Server?

[EU] Rival Test Server gives no region tag, so the name is the only pointer, and it points to Europe. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 194.163.238.86:28015.

Joining the server

How can you connect to [EU] Rival Test Server?

Two ways in. Type client.connect 194.163.238.86:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players 10 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.