Release smoke test: vanilla
Offline 194.147.90.150:28115 checked 5h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
29 OCT 2026Thu 29 Oct, 07:09 UTC5h ago |
– | – | – | 0 |
29 OCT 2026Thu 29 Oct, 07:04 UTC6h ago |
– | – | – | 0 |
28 OCT 2026Wed 28 Oct, 07:09 UTC1d ago |
– | – | – | 0 |
27 OCT 2026Tue 27 Oct, 19:09 UTC1d ago |
– | – | – | 0 |
27 OCT 2026Tue 27 Oct, 07:09 UTC2d ago |
– | – | – | 0 |
26 OCT 2026Mon 26 Oct, 19:09 UTC2d ago |
– | – | – | 0 |
26 OCT 2026Mon 26 Oct, 19:04 UTC2d ago |
– | – | – | 0 |
26 OCT 2026Mon 26 Oct, 07:09 UTC3d ago |
– | – | – | 0 |
25 OCT 2026Sun 25 Oct, 19:09 UTC3d ago |
– | – | – | 0 |
25 OCT 2026Sun 25 Oct, 19:04 UTC3d ago |
– | – | – | 0 |
25 OCT 2026Sun 25 Oct, 07:09 UTC4d ago |
– | – | – | 0 |
25 OCT 2026Sun 25 Oct, 07:04 UTC4d ago |
– | – | – | 0 |
24 OCT 2026Sat 24 Oct, 07:09 UTC5d ago |
– | – | – | 0 |
23 OCT 2026Fri 23 Oct, 19:09 UTC5d ago |
– | – | – | 0 |
23 OCT 2026Fri 23 Oct, 07:04 UTC6d ago |
– | – | – | 0 |
22 OCT 2026Thu 22 Oct, 19:09 UTC6d ago |
– | – | – | 0 |
22 OCT 2026Thu 22 Oct, 19:04 UTC6d ago |
– | – | – | 0 |
21 OCT 2026Wed 21 Oct, 19:08 UTC7d ago |
– | – | – | 0 |
21 OCT 2026Wed 21 Oct, 07:08 UTC8d ago |
– | – | – | 0 |
21 OCT 2026Wed 21 Oct, 07:04 UTC8d ago |
– | – | – | 0 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does Release smoke test: vanilla run?
The name of Release smoke test: vanilla does not state a gather rate. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC, Valve's anti-cheat, is disabled.
Tags and filters
Where does Release smoke test: vanilla appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include Release smoke test: vanilla are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags listed for Release smoke test: vanilla?
The server's own tags are listed here, and the game's server browser reads them: Release smoke test: vanilla gives gmrust (Game mode): Survival on standard Rust rules; mp200 (Max players): The queue ceiling sits at 200; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings; jp0 (Custom tag): Set outside Rust's standard tags, by the owner or through a plugin. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
Which wipe timetable does Release smoke test: vanilla follow?
No wipe schedule is kept for Release smoke test: vanilla: it makes a new world every few hours, and those resets are not wipes.
Population
Where does Release smoke test: vanilla sit in the rankings?
The seven-day player-hours ranking places Release smoke test: vanilla at #15,326, among the top 69% of ranked servers.
Is Release smoke test: vanilla quiet or crowded?
The last check found Release smoke test: vanilla offline, last seen 5 hours ago. Averaged over the last seven days, the count is 0 players.
Server facts
What Rust version is Release smoke test: vanilla on?
Rust network protocol 2635 and build 168909 on Linux is what you will find on Release smoke test: vanilla. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of Release smoke test: vanilla?
As of now Release smoke test: vanilla is offline, with its last appearance 5 hours ago. It was up 11 of 168 hours across the last 7 full days, or 7% of the time. It was first recorded by Rust Server Index on 13 September 2026.
Where in the world is Release smoke test: vanilla hosted?
Release smoke test: vanilla gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 194.147.90.150:28115.
Joining the server
What steps lead onto Release smoke test: vanilla?
If you would rather use the console, press F1 in Rust and enter client.connect 194.147.90.150:28115. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp200,ptrak,jp0,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp200
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Other
jp0
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.