scr
Offline 193.32.202.71:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On scr, which rules and settings apply?
No gather rate appears in the name scr. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Community; it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the map on scr?
scr runs a procedural map, which the game generates.
Tags
On Rust Server Index, which lists and filters carry scr?
Filed under these Rust Server Index lists is scr: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags listed for scr?
Filed under these tags, as published by scr and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp500 (Max players): 500 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs165217 (Build): It runs build 165217; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
When does scr wipe?
Its rhythm is not yet clear, since the record holds too few of scr's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 16 days 4 hours.
Population
How is scr ranked compared with the rest?
On player hours over seven days, scr takes #15,519, within the top 71% of ranked servers.
What does the player count on scr look like?
The last check found scr offline, last seen 16 days 4 hours ago.
Server details
Which Rust build is scr running?
Rust network protocol 2633 and build 165217, on Windows, is what scr runs. To join you need the same protocol; Steam handles the update.
How reliable is scr, and is it online now?
Last seen 16 days 4 hours ago, scr is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 12 October 2026.
What is the location of scr?
There is no region on record for scr; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 193.32.202.71:28015.
Joining the server
How can you connect to scr?
Two ways in. Type client.connect 193.32.202.71:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp500
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.