Rust Server IndexCard catalogue of Rust servers

Holdings11,891 servers102,658 players337 fresh wipes

Call no.15310 Off the shelf · offline

NNN-DEV-01

Offline 193.233.254.96:28115 checked 3h ago

Subjects
Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,310
top 69%
Last wipeWiped2 OCT2026 · 27d 12h ago
27d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123419:0003:0012:0021:0006:0014:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040019:0003:0012:0021:0006:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 05:22 UTC27d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average
344/ 400
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
459/ 500
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average
982/ 1000
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
48/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average
983/ 1000
NA
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average
50/ 250
Reference desk

Quick answers

From the figures on this page.

Map and rules

On NNN-DEV-01, which rules and settings apply?

No gather rate appears in the name NNN-DEV-01. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Community; it is a community server. VAC is on: Valve's anti-cheat is enabled.

What is the map on NNN-DEV-01?

Generated by the game, the procedural map of NNN-DEV-01 has size 2,000 and seed 197777. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry NNN-DEV-01?

These lists on Rust Server Index take NNN-DEV-01: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for NNN-DEV-01?

These are the tags NNN-DEV-01 publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp20 (Max players): The queue ceiling sits at 20; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166494 (Build): It runs build 166494; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

How does a wipe day run on NNN-DEV-01?

Its recent wipes averaged 1 players at peak. 1 hours into the latest wipe, the crowd reached its peak.

When does NNN-DEV-01 wipe?

The record holds too few of NNN-DEV-01's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 27 days 12 hours.

Players and ranking

What position does NNN-DEV-01 hold among Rust servers?

The seven-day player-hours ranking places NNN-DEV-01 at #15,310, among the top 69% of ranked servers.

How many players are on NNN-DEV-01 at the moment?

Filed under offline: NNN-DEV-01, last seen 3 hours ago. 0 players is the average over the past seven days.

Server details

What version does NNN-DEV-01 use?

Rust network protocol 2634 and build 166494 on Linux is what you will find on NNN-DEV-01. The protocol must match before you can join, and Steam takes care of updating it.

Is NNN-DEV-01 reachable, and does it stay up?

Last seen 3 hours ago, NNN-DEV-01 is offline right now. The uptime it reports puts the last restart at about 3 days 7 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.

What is performance like on NNN-DEV-01?

The last 48 hours give an average of 173 server fps and a floor of 106. The entity count reached 19,678, covering buildings, deployables and all else in the world. Memory use reached as much as 1,323 MB. What players feel as lag is low fps together with a rising entity count.

Where in the world is NNN-DEV-01 hosted?

There is no region on record for NNN-DEV-01; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 193.233.254.96:28115.

How to join

How can you connect to NNN-DEV-01?

Enter client.connect 193.233.254.96:28115 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp20
Max players The queue ceiling sits at 20.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Your client must run protocol 2634 to connect.
cs166494
Build It runs build 166494.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.