Rust Server IndexCard catalogue of Rust servers

Holdings11,821 servers96,636 players527 fresh wipes

Call no.EU15269 On the shelf · online

TypicalRustGameplay

Online EU 193.135.10.247:15050 checked 7m ago

Subjects
Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,269
top 68% · #2529 in EU
Last wipeWiped16 OCT2026 · 13d 0h ago
13d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 68% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
16 OCT 2026Fri 16 Oct, 20:38 UTC13d ago
3 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average
254/ 275
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
325/ 350
EU
eulongtest (private perf box)EU · groups of 14+ · monthly · 290 on average
480/ 8
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average
808/ 1000
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
47/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
886/ 950
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does TypicalRustGameplay run?

The name of TypicalRustGameplay does not state a gather rate. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Community; it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map on TypicalRustGameplay?

TypicalRustGameplay runs a procedural map of size 3,500 with seed 17475, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Lists and filters

Which lists and filters on Rust Server Index is TypicalRustGameplay filed under?

Filed under these Rust Server Index lists is TypicalRustGameplay: Rust servers filed under Europe and Community Rust servers, indexed. These filters on the server list bring it up: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags listed for TypicalRustGameplay?

The server's own tags are listed here, and the game's server browser reads them: TypicalRustGameplay gives gmrust (Game mode): Survival on standard Rust rules; mp20 (Max players): The queue ceiling sits at 20; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): Build on file: 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; EU (Europe): Server browser region: Europe. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What happens on wipe day at TypicalRustGameplay?

Its recent wipes averaged 3 players at peak. The latest wipe peaked 24 hours in.

How often is TypicalRustGameplay wiped, and on what schedule?

TypicalRustGameplay's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 13 days is when its current world was made.

Population

How is TypicalRustGameplay ranked compared with the rest?

Filed under rankings: #15,269 for TypicalRustGameplay on seven-day player hours, #2,529 in Europe, top 68% overall.

Is TypicalRustGameplay quiet or crowded?

Filed under live counts: TypicalRustGameplay, 0 players on 20 slots at present. Filed under seven-day average: 0 players.

Server facts

Which Rust build is TypicalRustGameplay running?

Rust network protocol 2634 and build 167781, on Linux, is what TypicalRustGameplay runs. Steam keeps your game updated, but the protocol must match for you to join.

Is TypicalRustGameplay reachable, and does it stay up?

Right now TypicalRustGameplay is up and running. The uptime it reports puts the last restart at about 11 days 3 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. On 16 October 2026 it was first seen by Rust Server Index.

What is performance like on TypicalRustGameplay?

The last 48 hours give an average of 49 server fps and a floor of 41. Buildings, deployables and everything else in the world came to as many as 65,425 entities. The peak memory figure stood at 3,471 MB. Lag, to players, is low fps and an entity count that climbs.

What is the location of TypicalRustGameplay?

TypicalRustGameplay gives Europe as its location and the tag EU. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 193.135.10.247:15050.

How to join

What steps lead onto TypicalRustGameplay?

Two ways in. Type client.connect 193.135.10.247:15050 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2634,EU,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp20
Max players The queue ceiling sits at 20.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build Build on file: 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Region

EU
Europe Server browser region: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.