Rust Server IndexCard catalogue of Rust servers

Holdings11,706 servers60,014 players114 fresh wipes

Call no.10355 Off the shelf · offline

IGOR's Home Server

Offline 193.109.144.94:28015 checked 5d ago

Subjects
Players now
1/ 500
0% full
7-day average
1
peak 1
Rank
#10,355
top 46%
Last wipeWiped4 OCT2026 · 25d 7h ago
25d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct24 Oct30 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.6 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctSat 3 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
4 OCT 2026Sun 4 Oct, 17:53 UTC25d ago
1 – running 0
3 OCT 2026Sat 3 Oct, 20:32 UTC26d ago
1 – 0.9 days 0
3 OCT 2026Sat 3 Oct, 12:49 UTC26d ago
1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 491 on average
84/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
115/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average
397/ 450
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
21/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
476/ 525
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average
362/ 425
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does IGOR's Home Server run?

You will find no gather rate in the name of IGOR's Home Server. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map on IGOR's Home Server?

Size 4,500, seed 1234567: the game generates the procedural map on IGOR's Home Server. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags

Which lists and filters on Rust Server Index is IGOR's Home Server filed under?

The Rust Server Index lists that include IGOR's Home Server are Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to IGOR's Home Server, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: IGOR's Home Server gives gmrust (Game mode): Survival on standard Rust rules; mp500 (Max players): The queue ceiling sits at 500; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What happens on wipe day at IGOR's Home Server?

At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd reached its peak.

When does IGOR's Home Server wipe?

No next wipe can be predicted for IGOR's Home Server: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 25 days 7 hours is when its current world was made.

Population

Where does IGOR's Home Server sit in the rankings?

Filed under rankings: #10,355 for IGOR's Home Server on seven-day player hours, top 46% overall.

Is IGOR's Home Server quiet or crowded?

The last check found IGOR's Home Server offline, last seen 5 days 6 hours ago. The seven-day average is 1 players; the peak reached 1.

Server details

Which Rust build is IGOR's Home Server running?

Rust network protocol 2635 and build 168909, on Windows, is what IGOR's Home Server runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is IGOR's Home Server, and is it online now?

The server is down at this moment; the last sighting of IGOR's Home Server was 5 days 6 hours ago. Uptime for the last 7 full days came to 2%, 4 hours out of 168. It was first recorded by Rust Server Index on 30 September 2026.

What is the location of IGOR's Home Server?

IGOR's Home Server gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 193.109.144.94:28015.

Joining the server

What steps lead onto IGOR's Home Server?

Enter client.connect 193.109.144.94:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp500
Max players The queue ceiling sits at 500.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.