Rust Server IndexCard catalogue of Rust servers

Holdings11,698 servers44,070 players100 fresh wipes

Call no.15490 Off the shelf · offline

typical TEST

Offline 192.255.237.203:28015 checked 39d ago

Subjects
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,490
top 69%
Last wipeWiped17 SEP2026 · 41d 18h ago
41d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average
221/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
136/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
27/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average
17/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
25/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
27/ 225
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On typical TEST, which rules and settings apply?

No gather rate appears in the name typical TEST. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. VAC is on: Valve's anti-cheat is enabled.

What is the map on typical TEST?

Generated by the game, the procedural map of typical TEST has size 1,000 and seed 6738. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

Where does typical TEST appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include typical TEST are Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for typical TEST?

Filed under these tags, as published by typical TEST and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs164530 (Build): Build on file: 164530; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

How often is typical TEST wiped, and on what schedule?

The record holds too few of typical TEST's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 41 days 18 hours.

Player counts

How is typical TEST ranked compared with the rest?

The seven-day player-hours ranking places typical TEST at #15,490, among the top 69% of ranked servers.

Is typical TEST quiet or crowded?

At present typical TEST is offline; its last sighting was 39 days 20 hours ago.

Server facts

Which Rust build is typical TEST running?

Rust network protocol 2633 and build 164530 on Linux is what you will find on typical TEST. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is typical TEST, and is it online now?

Last seen 39 days 20 hours ago, typical TEST is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 18 September 2026.

Which region is typical TEST in?

typical TEST gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 192.255.237.203:28015.

Joining the server

What steps lead onto typical TEST?

Enter client.connect 192.255.237.203:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp100
Max players 100 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol The protocol is 2633; older or newer clients cannot join.
cs164530
Build Build on file: 164530.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.