[EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES
Online EU 192.121.44.94:28016 checked 49m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 20% of all ranked servers, top 54% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 16:48 UTC, in 22h. Its biweekly schedule tag · low confidence
- usual gap
- 14 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 5players, last three wipes
- crowd held
- 0%else halves by day 8
Coming wipes
- in 22hThu 29 Oct, 16:48 UTC
- in 8d 1hThu 5 Nov, 19:00 UTCFW
- in 14d 22hThu 12 Nov, 16:48 UTC
- in 28d 22hThu 26 Nov, 16:48 UTC
- in 36d 1hThu 3 Dec, 19:00 UTCFW
- in 42d 22hThu 10 Dec, 16:48 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 24 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
15 OCT 2026Thu 15 Oct, 16:48 UTC13d ago |
7 | – | running | 0 |
2 OCT 2026Fri 2 Oct, 01:49 UTC26d ago |
4 | halved by day 5 | 13.6 days | 0 |
17 SEP 2026Thu 17 Sep, 17:03 UTC41d ago |
3 | halved by day 11 | 14.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES, which rules and settings apply?
No gather rate appears in the name [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Community; it is a community server. Plugins in use: Oxide. Its own label is vanilla: rates, kits and rules are untouched, so it plays as Facepunch made it. Rust premium status is required to join. VAC, Valve's anti-cheat, is enabled.
Which map is in use on [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES?
Size 3,500, seed 33616747: the game generates the procedural map on [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Lists and filters
Where does [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES are Rust servers filed under Europe, Community Rust servers, indexed and Vanilla Rust servers. It appears under the following filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What is meant by the tags on [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES?
Filed under these tags, as published by [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp150 (Max players): 150 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^b (Biweekly): Every second week brings a wipe; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^q (Premium): Rust premium status is required to join; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; EU (Europe): Server browser region: Europe. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
How does a wipe day run on [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES?
At their busiest, its recent wipes drew 5 players on average. The latest wipe peaked 24 hours in. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 8.
When does [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES wipe?
Its schedule is unconfirmed: too few of [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES's wipes are on record, and the prediction follows the tag. On Thursday 29 October at 16:48 UTC the next wipe is due. Its present world dates from 13 days 1 hours. Filed in its tags: a wipe schedule of every two weeks.
Player counts
Where does [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES sit in the rankings?
On seven-day player hours, [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES takes #4,400 overall and #1,563 in Europe, within the top 20% of ranked servers.
Is [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES quiet or crowded?
Filed under live counts: [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES, 1 players on 150 slots at present. Filed under seven-day figures: an average of 0 players and a peak of 3. Filed under busiest hour: 12:00 UTC in the last 48 hours, averaging 3 players.
Server details
What version does [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES use?
Rust network protocol 2635 and build 168909 on Linux is what you will find on [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES, and is it online now?
You will find [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES online as of now. About 13 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. On 13 September 2026 it was first seen by Rust Server Index.
What is performance like on [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES?
The last 48 hours give an average of 25 server fps and a floor of 17. Buildings, deployables and everything else in the world came to as many as 69,944 entities. Memory use reached as much as 2,662 MB. Lag, to players, is low fps and an entity count that climbs.
What is the location of [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES?
The EU tag places [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES, by its own listing, in Europe. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 192.121.44.94:28016.
Joining the server
What steps lead onto [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES?
Enter client.connect 192.121.44.94:28016 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. Rust premium status is required to join. The website can be found at https://discord.com/invite/gxJm7Pv.
Server tags
What each one means.
Published as mp150,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,^q,ts8,^o
Game
gmrust
mp150
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Mods and access
^q
^o
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
