[EU/SWE] Playstar - SOLO - LARGE MAP
Online EU 192.121.44.42:28016 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 5% of all ranked servers, top 15% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
- usual gap
- 28 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 32players, last three wipes
- crowd held
- 0%else halves by day 9
Coming wipes
- in 7d 1hThu 5 Nov, 19:00 UTCFW
- in 13d 23hThu 12 Nov, 16:39 UTC
- in 35d 1hThu 3 Dec, 19:00 UTCFW
- in 41d 23hThu 10 Dec, 16:39 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 34, 28 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
15 OCT 2026Thu 15 Oct, 16:39 UTC14d ago |
34 | – | running | 5 |
1 OCT 2026Thu 1 Oct, 18:45 UTC FW27d ago |
33 | halved by day 8 | 13.9 days | 5 |
17 SEP 2026Thu 17 Sep, 16:55 UTC42d ago |
28 | halved by day 10 | 14.1 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on [EU/SWE] Playstar - SOLO - LARGE MAP?
You will find no gather rate in the name of [EU/SWE] Playstar - SOLO - LARGE MAP. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Filed under Community in the server browser, it is a community server. Oxide plugins are run on it. Vanilla is the server's own description: no changed rates, kits or rules: this is the game Facepunch ships. Entry is limited to players with Rust's premium status. VAC, Valve's anti-cheat, is enabled.
What is the map on [EU/SWE] Playstar - SOLO - LARGE MAP?
Size 5,000, seed 3587689: the game generates the procedural map on [EU/SWE] Playstar - SOLO - LARGE MAP. From this page you can view the map on RustMaps; the same size and seed give the same map.
Lists and filters
Which lists and filters on Rust Server Index is [EU/SWE] Playstar - SOLO - LARGE MAP filed under?
These lists on Rust Server Index take [EU/SWE] Playstar - SOLO - LARGE MAP: Rust servers filed under Europe, Community Rust servers, indexed and Vanilla Rust servers. These filters on the server list bring it up: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Players now: At least 10.
What is meant by the tags on [EU/SWE] Playstar - SOLO - LARGE MAP?
These are the tags [EU/SWE] Playstar - SOLO - LARGE MAP publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^b (Biweekly): The cycle runs to a wipe every fortnight; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^q (Premium): Entry is limited to players with Rust's premium status; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; EU (Europe): Europe is the region shown in the server browser. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
What happens on wipe day at [EU/SWE] Playstar - SOLO - LARGE MAP?
Its recent wipes averaged 32 players at peak. 28 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 9 the crowd had fallen below half when it didn't hold.
Which wipe timetable does [EU/SWE] Playstar - SOLO - LARGE MAP follow?
every 4 weeks on Thursday at 16:39 UTC is how [EU/SWE] Playstar - SOLO - LARGE MAP wipes. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. The world it runs now was made 14 days. Its tags state wipes every two weeks.
Population
Where does [EU/SWE] Playstar - SOLO - LARGE MAP sit in the rankings?
The seven-day player-hours ranking places [EU/SWE] Playstar - SOLO - LARGE MAP at #1,019 and #431 in Europe, among the top 5% of ranked servers.
Is [EU/SWE] Playstar - SOLO - LARGE MAP quiet or crowded?
[EU/SWE] Playstar - SOLO - LARGE MAP is currently showing 11 players on 50 slots. Averaged across seven days: 9 players, peaking at 24. The busiest point in the last 48 hours was 16:00 UTC, averaging 13 players.
Server details
What version does [EU/SWE] Playstar - SOLO - LARGE MAP use?
Rust network protocol 2635 and build 168909 on Linux is what you will find on [EU/SWE] Playstar - SOLO - LARGE MAP. Steam keeps your game updated, but the protocol must match for you to join.
Is [EU/SWE] Playstar - SOLO - LARGE MAP reachable, and does it stay up?
Right now [EU/SWE] Playstar - SOLO - LARGE MAP is up and running. The uptime it reports puts the last restart at about 13 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It was first recorded by Rust Server Index on 13 September 2026.
Is the performance on [EU/SWE] Playstar - SOLO - LARGE MAP good?
Server fps held at 55 on average across the last 48 hours, never dropping below 47. Buildings, deployables and everything else in the world came to as many as 188,465 entities. The peak memory figure stood at 5,299 MB. A climbing entity count and low fps are felt by players as lag.
Which region is [EU/SWE] Playstar - SOLO - LARGE MAP in?
[EU/SWE] Playstar - SOLO - LARGE MAP gives Europe as its location and the tag EU. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 192.121.44.42:28016.
Joining the server
How can you connect to [EU/SWE] Playstar - SOLO - LARGE MAP?
If you would rather use the console, press F1 in Rust and enter client.connect 192.121.44.42:28016. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. Entry is limited to players with Rust's premium status. You will find its website at https://discord.com/invite/gxJm7Pv.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,^q,ts8,^o
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Mods and access
^q
^o
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
