Rust Server IndexCard catalogue of Rust servers

Holdings11,889 servers101,018 players400 fresh wipes

Call no.EU1019 On the shelf · online

[EU/SWE] Playstar - SOLO - LARGE MAP

Online EU 192.121.44.42:28016 checked 8m ago

Subjects 1. biweekly wipes 2. vanilla3. oxide4. premium
Players now
11/ 50
22% full
7-day average
9
peak 24
Rank
#1,019
top 5% · #431 in EU
Last wipeWiped15 OCT2026 · 14d 0h ago
14d ago · biweekly schedule
Next wipe
7d 1h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0510152018:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers, top 15% in EU. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

usual gap
28 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
32players, last three wipes
crowd held
0%else halves by day 9

Coming wipes

  1. in 7d 1hThu 5 Nov, 19:00 UTCFW
  2. in 13d 23hThu 12 Nov, 16:39 UTC
  3. in 35d 1hThu 3 Dec, 19:00 UTCFW
  4. in 41d 23hThu 10 Dec, 16:39 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 34, 28 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
15 OCT 2026Thu 15 Oct, 16:39 UTC14d ago
34 – running 5
1 OCT 2026Thu 1 Oct, 18:45 UTC FW27d ago
33 halved by day 8 13.9 days 5
17 SEP 2026Thu 17 Sep, 16:55 UTC42d ago
28 halved by day 10 14.1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 234 on average
785/ 800
EU
Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 121 on average
702/ 675
EU
Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 31 on average
780/ 800
EU
Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 24 on average
502/ 475
EU
Владивосток | ДЛЯ НОВИЧКОВ | INSOMNISEU · groups of 30+ · biweekly · 17 on average
11/ 150
EU
Rustopia.gg - EU MediumEU · groups of 12+ · biweekly · 16 on average
638/ 650
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on [EU/SWE] Playstar - SOLO - LARGE MAP?

You will find no gather rate in the name of [EU/SWE] Playstar - SOLO - LARGE MAP. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Filed under Community in the server browser, it is a community server. Oxide plugins are run on it. Vanilla is the server's own description: no changed rates, kits or rules: this is the game Facepunch ships. Entry is limited to players with Rust's premium status. VAC, Valve's anti-cheat, is enabled.

What is the map on [EU/SWE] Playstar - SOLO - LARGE MAP?

Size 5,000, seed 3587689: the game generates the procedural map on [EU/SWE] Playstar - SOLO - LARGE MAP. From this page you can view the map on RustMaps; the same size and seed give the same map.

Lists and filters

Which lists and filters on Rust Server Index is [EU/SWE] Playstar - SOLO - LARGE MAP filed under?

These lists on Rust Server Index take [EU/SWE] Playstar - SOLO - LARGE MAP: Rust servers filed under Europe, Community Rust servers, indexed and Vanilla Rust servers. These filters on the server list bring it up: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Players now: At least 10.

What is meant by the tags on [EU/SWE] Playstar - SOLO - LARGE MAP?

These are the tags [EU/SWE] Playstar - SOLO - LARGE MAP publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^b (Biweekly): The cycle runs to a wipe every fortnight; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^q (Premium): Entry is limited to players with Rust's premium status; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; EU (Europe): Europe is the region shown in the server browser. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

What happens on wipe day at [EU/SWE] Playstar - SOLO - LARGE MAP?

Its recent wipes averaged 32 players at peak. 28 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 9 the crowd had fallen below half when it didn't hold.

Which wipe timetable does [EU/SWE] Playstar - SOLO - LARGE MAP follow?

every 4 weeks on Thursday at 16:39 UTC is how [EU/SWE] Playstar - SOLO - LARGE MAP wipes. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. The world it runs now was made 14 days. Its tags state wipes every two weeks.

Population

Where does [EU/SWE] Playstar - SOLO - LARGE MAP sit in the rankings?

The seven-day player-hours ranking places [EU/SWE] Playstar - SOLO - LARGE MAP at #1,019 and #431 in Europe, among the top 5% of ranked servers.

Is [EU/SWE] Playstar - SOLO - LARGE MAP quiet or crowded?

[EU/SWE] Playstar - SOLO - LARGE MAP is currently showing 11 players on 50 slots. Averaged across seven days: 9 players, peaking at 24. The busiest point in the last 48 hours was 16:00 UTC, averaging 13 players.

Server details

What version does [EU/SWE] Playstar - SOLO - LARGE MAP use?

Rust network protocol 2635 and build 168909 on Linux is what you will find on [EU/SWE] Playstar - SOLO - LARGE MAP. Steam keeps your game updated, but the protocol must match for you to join.

Is [EU/SWE] Playstar - SOLO - LARGE MAP reachable, and does it stay up?

Right now [EU/SWE] Playstar - SOLO - LARGE MAP is up and running. The uptime it reports puts the last restart at about 13 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It was first recorded by Rust Server Index on 13 September 2026.

Is the performance on [EU/SWE] Playstar - SOLO - LARGE MAP good?

Server fps held at 55 on average across the last 48 hours, never dropping below 47. Buildings, deployables and everything else in the world came to as many as 188,465 entities. The peak memory figure stood at 5,299 MB. A climbing entity count and low fps are felt by players as lag.

Which region is [EU/SWE] Playstar - SOLO - LARGE MAP in?

[EU/SWE] Playstar - SOLO - LARGE MAP gives Europe as its location and the tag EU. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 192.121.44.42:28016.

Joining the server

How can you connect to [EU/SWE] Playstar - SOLO - LARGE MAP?

If you would rather use the console, press F1 in Rust and enter client.connect 192.121.44.42:28016. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. Entry is limited to players with Rust's premium status. You will find its website at https://discord.com/invite/gxJm7Pv.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,^q,ts8,^o

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players 50 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Wipe schedule

^b
Biweekly The cycle runs to a wipe every fortnight.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game Facepunch ships.

Mods and access

^q
Premium Entry is limited to players with Rust's premium status.
^o
Oxide Oxide, also known as uMod, provides the plugin framework.

Region

EU
Europe Europe is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.