[EU/SWE] Playstar - TRIO - LARGE
Online EU 192.121.44.103:28016 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 21% of all ranked servers, top 55% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 16:47 UTC, in 1d 3h. Its weekly schedule tag · low confidence
- usual gap
- 14 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 50%else halves by day 3
Coming wipes
- in 1d 3hThu 29 Oct, 16:47 UTC
- in 8d 5hThu 5 Nov, 19:00 UTCFW
- in 15d 3hThu 12 Nov, 16:47 UTC
- in 22d 3hThu 19 Nov, 16:47 UTC
- in 29d 3hThu 26 Nov, 16:47 UTC
- in 36d 5hThu 3 Dec, 19:00 UTCFW
- in 43d 3hThu 10 Dec, 16:47 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
15 OCT 2026Thu 15 Oct, 16:47 UTC12d ago |
2 | – | running | 0 |
2 OCT 2026Fri 2 Oct, 01:43 UTC26d ago |
2 | held half | 13.6 days | 0 |
17 SEP 2026Thu 17 Sep, 16:49 UTC40d ago |
3 | halved by day 3 | 14.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On [EU/SWE] Playstar - TRIO - LARGE, which rules and settings apply?
No gather rate appears in the name [EU/SWE] Playstar - TRIO - LARGE. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. Filed under plugins: Oxide. Its own label is vanilla: no changed rates, kits or rules: this is the game Facepunch ships. Entry is limited to players with Rust's premium status. VAC, Valve's anti-cheat, is enabled.
Which map is in use on [EU/SWE] Playstar - TRIO - LARGE?
Generated by the game, the procedural map of [EU/SWE] Playstar - TRIO - LARGE has size 5,000 and seed 469673. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags and filters
On Rust Server Index, which lists and filters carry [EU/SWE] Playstar - TRIO - LARGE?
These lists on Rust Server Index take [EU/SWE] Playstar - TRIO - LARGE: Rust servers filed under Europe, Community Rust servers, indexed and Vanilla Rust servers. These filters on the server list bring it up: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
How should you read the tags listed for [EU/SWE] Playstar - TRIO - LARGE?
These are the tags [EU/SWE] Playstar - TRIO - LARGE publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): Player cap: 100; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^w (Weekly): One wipe each week; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^q (Premium): Entry is limited to players with Rust's premium status; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; EU (Europe): Server browser region: Europe. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
What happens on wipe day at [EU/SWE] Playstar - TRIO - LARGE?
At their busiest, its recent wipes drew 2 players on average. 2 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 50% of the time. In the other cases, numbers dropped below half by day 3.
How often is [EU/SWE] Playstar - TRIO - LARGE wiped, and on what schedule?
Too few wipes of [EU/SWE] Playstar - TRIO - LARGE are recorded to confirm its schedule, so the tag sets the prediction. Dated for Thursday 29 October at 16:47 UTC: its next wipe. 12 days 20 hours is when its current world was made. A weekly wipe schedule is published in its tags.
Population
How is [EU/SWE] Playstar - TRIO - LARGE ranked compared with the rest?
Filed under rankings: #4,626 for [EU/SWE] Playstar - TRIO - LARGE on seven-day player hours, #1,617 in Europe, top 21% overall.
Is [EU/SWE] Playstar - TRIO - LARGE quiet or crowded?
The live count for [EU/SWE] Playstar - TRIO - LARGE stands at 0 players, out of 100 slots. Filed under seven-day figures: an average of 0 players and a peak of 3. Filed under busiest hour: 06:00 UTC in the last 48 hours, averaging 1 players.
Operator and status
Which Rust build is [EU/SWE] Playstar - TRIO - LARGE running?
Rust network protocol 2635 and build 168909, on Linux, is what [EU/SWE] Playstar - TRIO - LARGE runs. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of [EU/SWE] Playstar - TRIO - LARGE?
The server is live at this moment: [EU/SWE] Playstar - TRIO - LARGE. Its reported uptime gives the last restart as roughly 8 hours ago. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. The earliest sighting at Rust Server Index is 13 September 2026.
What is performance like on [EU/SWE] Playstar - TRIO - LARGE?
Averaged over the last 48 hours, server fps was 56, with a low of 45. Buildings, deployables and everything else in the world came to as many as 146,102 entities. Memory use reached as much as 4,351 MB. A climbing entity count and low fps are felt by players as lag.
Where in the world is [EU/SWE] Playstar - TRIO - LARGE hosted?
[EU/SWE] Playstar - TRIO - LARGE gives Europe as its location and the tag EU. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 192.121.44.103:28016.
Joining the server
What steps lead onto [EU/SWE] Playstar - TRIO - LARGE?
Two ways in. Type client.connect 192.121.44.103:28016 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Entry is limited to players with Rust's premium status. You will find its website at https://discord.com/invite/gxJm7Pv.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,^q,ts8,^o
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^q
^o
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
