Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players14 fresh wipes

Call no.EU1978 On the shelf · online

[EU/SWE] Playstar - SOLO - HARDCORE

Online EU 192.121.44.102:28016 checked 2h ago

Subjects 1. teams off 2. biweekly wipes 3. oxide4. hardcore5. premium
Players now
2/ 50
4% full
7-day average
2
peak 8
Rank
#1,978
top 9% · #771 in EU
Last wipeWiped15 OCT2026 · 13d 3h ago
13d ago · biweekly schedule
Next wipe
7d 23h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 9% of all ranked servers, top 26% in EU. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

usual gap
28 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
7players, last three wipes
crowd held
50%else halves by day 5

Coming wipes

  1. in 7d 23hThu 5 Nov, 19:00 UTCFW
  2. in 14d 20hThu 12 Nov, 16:40 UTC
  3. in 35d 23hThu 3 Dec, 19:00 UTCFW
  4. in 42d 20hThu 10 Dec, 16:40 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 20 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
15 OCT 2026Thu 15 Oct, 16:40 UTC13d ago
7 – running 1
1 OCT 2026Thu 1 Oct, 22:04 UTC FW26d ago
8 halved by day 5 13.8 days 0
17 SEP 2026Thu 17 Sep, 16:35 UTC41d ago
5 held half 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average
255/ 300
EU
Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 138 on average
62/ 100
EU
Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 32 on average
36/ 200
EU
Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 25 on average
28/ 200
EU
РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10EU · groups of 8+ · biweekly · 18 on average
5/ 200
EU
Владивосток | ДЛЯ НОВИЧКОВ | INSOMNISEU · groups of 30+ · biweekly · 17 on average
22/ 150
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on [EU/SWE] Playstar - SOLO - HARDCORE?

The name of [EU/SWE] Playstar - SOLO - HARDCORE does not state a gather rate. No group limit is published. The server runs hardcore, Facepunch's toughest setting. Combat and raiding between players are possible. The server browser lists it under Community; it is a community server. Oxide plugins are run on it. Rust premium status is required to join. VAC, Valve's anti-cheat, is enabled.

What is the map on [EU/SWE] Playstar - SOLO - HARDCORE?

A procedural map of size 3,600 is generated by the game on [EU/SWE] Playstar - SOLO - HARDCORE.

Tags and filters

Which lists and filters on Rust Server Index is [EU/SWE] Playstar - SOLO - HARDCORE filed under?

Filed under these Rust Server Index lists is [EU/SWE] Playstar - SOLO - HARDCORE: Rust servers filed under Europe and Community Rust servers, indexed. These filters on the server list bring it up: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Game mode: Hardcore and Premium; Server tag: Biweekly ^b, Premium ^q and Oxide ^o; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should you read the tags listed for [EU/SWE] Playstar - SOLO - HARDCORE?

Filed under these tags, as published by [EU/SWE] Playstar - SOLO - HARDCORE and read by the game's server browser: gmhardcore (Game mode): The ruleset is hardcore, which is harsher; mp50 (Max players): The queue ceiling sits at 50; ts0 (Group limit): No teams here; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^b (Biweekly): Every second week brings a wipe; ^q (Premium): Rust premium status is required to join; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; EU (Europe): Server browser region: Europe. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

What should you expect on [EU/SWE] Playstar - SOLO - HARDCORE when wipe day comes?

The average peak across its recent wipes is 7 players. The latest wipe peaked 20 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 50% of the time. By day 5 the crowd had fallen below half when it didn't hold.

Which wipe timetable does [EU/SWE] Playstar - SOLO - HARDCORE follow?

Filed under its wipe rhythm: [EU/SWE] Playstar - SOLO - HARDCORE wipes every 4 weeks on Thursday at 16:40 UTC. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. Its present world dates from 13 days 3 hours. Its tags state wipes every two weeks.

Player counts

How is [EU/SWE] Playstar - SOLO - HARDCORE ranked compared with the rest?

Filed under rankings: #1,978 for [EU/SWE] Playstar - SOLO - HARDCORE on seven-day player hours, #771 in Europe, top 9% overall.

How many players are on [EU/SWE] Playstar - SOLO - HARDCORE at the moment?

[EU/SWE] Playstar - SOLO - HARDCORE is currently showing 2 players on 50 slots. Filed under seven-day figures: an average of 2 players and a peak of 8. The busiest point in the last 48 hours was 21:00 UTC, averaging 4 players.

Server facts

Which Rust build is [EU/SWE] Playstar - SOLO - HARDCORE running?

Rust network protocol 2635 and build 168909, on Linux, is what [EU/SWE] Playstar - SOLO - HARDCORE runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is [EU/SWE] Playstar - SOLO - HARDCORE, and is it online now?

You will find [EU/SWE] Playstar - SOLO - HARDCORE online as of now. Its reported uptime gives the last restart as roughly 13 hours ago. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. On 13 September 2026 it was first seen by Rust Server Index.

What is performance like on [EU/SWE] Playstar - SOLO - HARDCORE?

Averaged over the last 48 hours, server fps was 59, with a low of 55. Buildings, deployables and everything else in the world came to as many as 84,444 entities. Memory use reached as much as 2,654 MB. A climbing entity count and low fps are felt by players as lag.

What is the location of [EU/SWE] Playstar - SOLO - HARDCORE?

The EU tag places [EU/SWE] Playstar - SOLO - HARDCORE, by its own listing, in Europe. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 192.121.44.102:28016.

How to join

What is the way onto [EU/SWE] Playstar - SOLO - HARDCORE?

Enter client.connect 192.121.44.102:28016 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. Rust premium status is required to join. https://discord.com/invite/gxJm7Pv is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^b,EU,gmhardcore,cs168909,^q,ts0,^o

Game

gmhardcore
Game mode The ruleset is hardcore, which is harsher.
mp50
Max players The queue ceiling sits at 50.
ts0
Group limit No teams here.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Wipe schedule

^b
Biweekly Every second week brings a wipe.

Mods and access

^q
Premium Rust premium status is required to join.
^o
Oxide Oxide, also known as uMod, provides the plugin framework.

Region

EU
Europe Server browser region: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.