Rust Server IndexCard catalogue of Rust servers

Holdings11,718 servers59,183 players176 fresh wipes

Call no.11536 Off the shelf · offline

ZONE | LOCAL TEST

Offline 191.217.251.216:28015 checked 3d ago

Subjects
Players now
1/ 5
20% full
7-day average
1
peak 1
Rank
#11,536
top 52%
Last wipeWiped25 OCT2026 · 3d 17h ago
3d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average
439/ 475
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
339/ 375
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
38/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
31/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
45/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average
145/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does ZONE | LOCAL TEST run?

You will find no gather rate in the name of ZONE | LOCAL TEST. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in use on ZONE | LOCAL TEST?

ZONE | LOCAL TEST runs a procedural map, which the game generates.

Tags and filters

Which lists and filters on Rust Server Index is ZONE | LOCAL TEST filed under?

The Rust Server Index lists that include ZONE | LOCAL TEST are Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags listed for ZONE | LOCAL TEST?

These are the tags ZONE | LOCAL TEST publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp5 (Max players): 5 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

Which wipe timetable does ZONE | LOCAL TEST follow?

The record holds too few of ZONE | LOCAL TEST's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 3 days 17 hours.

Players and ranking

Where does ZONE | LOCAL TEST sit in the rankings?

Filed under rankings: #11,536 for ZONE | LOCAL TEST on seven-day player hours, top 52% overall.

How many players are on ZONE | LOCAL TEST at the moment?

The last check found ZONE | LOCAL TEST offline, last seen 3 days 16 hours ago. Averaged across seven days: 1 players, peaking at 1.

Operator and status

Which Rust build is ZONE | LOCAL TEST running?

Rust network protocol 2635 and build 168909, on Windows, is what ZONE | LOCAL TEST runs. Steam keeps your game updated, but the protocol must match for you to join.

Is ZONE | LOCAL TEST reachable, and does it stay up?

Last seen 3 days 16 hours ago, ZONE | LOCAL TEST is offline right now. Of the last 3 full days, 0 of 72 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 25 October 2026.

What is the location of ZONE | LOCAL TEST?

ZONE | LOCAL TEST gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 191.217.251.216:28015.

Connecting

What is the way onto ZONE | LOCAL TEST?

If you would rather use the console, press F1 in Rust and enter client.connect 191.217.251.216:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp5
Max players 5 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build Build on file: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.