Local_Test
Offline 190.114.39.185:28015 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does Local_Test run?
You will find no gather rate in the name of Local_Test. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. VAC is off: Valve's anti-cheat is disabled.
What is the map on Local_Test?
Local_Test runs a procedural map, which the game generates.
Tags
Which lists and filters on Rust Server Index is Local_Test filed under?
These lists on Rust Server Index take Local_Test: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by the tags on Local_Test?
The server's own tags are listed here, and the game's server browser reads them: Local_Test gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Joining needs you on game protocol 2633; cs164530 (Build): The game build here is 164530; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
How often is Local_Test wiped, and on what schedule?
Its rhythm is not yet clear, since the record holds too few of Local_Test's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 41 days 18 hours.
Players and ranking
How is Local_Test ranked compared with the rest?
Filed under rankings: #15,420 for Local_Test on seven-day player hours, top – overall.
How many players are on Local_Test at the moment?
Filed under offline: Local_Test, last seen 41 days 18 hours ago.
Server facts
What version does Local_Test use?
Rust network protocol 2633 and build 164530 on Windows is what you will find on Local_Test. The protocol must match before you can join, and Steam takes care of updating it.
Is Local_Test reachable, and does it stay up?
Last seen 41 days 18 hours ago, Local_Test is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 18 September 2026 it was first seen by Rust Server Index.
What is the location of Local_Test?
There is no region on record for Local_Test; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 190.114.39.185:28015.
How to join
What steps lead onto Local_Test?
If you would rather use the console, press F1 in Rust and enter client.connect 190.114.39.185:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.