Rust Server IndexCard catalogue of Rust servers

Holdings11,830 servers79,533 players259 fresh wipes

Call no.15335 Off the shelf · offline

TagMapServer

Offline 190.111.127.52:28015 checked 6d ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,335
top 69%
Last wipeWiped22 OCT2026 · 6d 18h ago
6d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
22 OCT 2026Thu 22 Oct, 19:48 UTC6d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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566/ 625
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EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average
161/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
51/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average
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EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average
348/ 225
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does TagMapServer run?

The name of TagMapServer does not state a gather rate. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map on TagMapServer?

A procedural map, generated by the game, is what TagMapServer runs.

Tags and filters

Which lists and filters on Rust Server Index is TagMapServer filed under?

The Rust Server Index lists that include TagMapServer are Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What is meant by the tags on TagMapServer?

The server's own tags are listed here, and the game's server browser reads them: TagMapServer gives gmrust (Game mode): Rust survival, as standard; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): The game build here is 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

What happens on wipe day at TagMapServer?

At their busiest, its recent wipes drew 0 players on average. The latest wipe peaked 0 hours in.

When does TagMapServer wipe?

The record holds too few of TagMapServer's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 6 days 18 hours is when its current world was made.

Population

What position does TagMapServer hold among Rust servers?

Filed under rankings: #15,335 for TagMapServer on seven-day player hours, top 69% overall.

What does the player count on TagMapServer look like?

At present TagMapServer is offline; its last sighting was 6 days 18 hours ago. 0 players is the average over the past seven days.

Server details

What version does TagMapServer use?

Rust network protocol 2634 and build 167781, on Windows, is what TagMapServer runs. Steam keeps your game updated, but the protocol must match for you to join.

Is TagMapServer reachable, and does it stay up?

As of now TagMapServer is offline, with its last appearance 6 days 18 hours ago. Uptime for the last 6 full days came to 0%, 0 hours out of 144. On 22 October 2026 it was first seen by Rust Server Index.

What is the location of TagMapServer?

No region is published by TagMapServer. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 190.111.127.52:28015.

Connecting

What steps lead onto TagMapServer?

Two ways in. Type client.connect 190.111.127.52:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players 10 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build The game build here is 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.